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GLTF_PBR_Renderer: minor update to PBRPrimitiveShaderAttribsData struct
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TheMostDiligent committed Nov 27, 2024
1 parent 285261e commit b2a66be
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions PBR/interface/GLTF_PBR_Renderer.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -253,8 +253,8 @@ class GLTF_PBR_Renderer : public PBR_Renderer
PSO_FLAGS PSOFlags = PSO_FLAG_NONE;
const float4x4* NodeMatrix = nullptr;
const float4x4* PrevNodeMatrix = nullptr; // #if COMPUTE_MOTION_VECTORS
const Uint32 JointCount = 0;
const Uint32 FirstJoint = 0;
Uint32 JointCount = 0;
Uint32 FirstJoint = 0;
const float3* PosScale = nullptr;
const float3* PosBias = nullptr;
const float4x4* SkinPreTransform = nullptr; // #if USE_JOINTS && USE_SKIN_PRE_TRANSFORM
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