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Hydrogent: added GfTypeConversions.hpp
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/* | ||
* Copyright 2023 Diligent Graphics LLC | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
* In no event and under no legal theory, whether in tort (including negligence), | ||
* contract, or otherwise, unless required by applicable law (such as deliberate | ||
* and grossly negligent acts) or agreed to in writing, shall any Contributor be | ||
* liable for any damages, including any direct, indirect, special, incidental, | ||
* or consequential damages of any character arising as a result of this License or | ||
* out of the use or inability to use the software (including but not limited to damages | ||
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and | ||
* all other commercial damages or losses), even if such Contributor has been advised | ||
* of the possibility of such damages. | ||
*/ | ||
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#pragma once | ||
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#include "../../../DiligentCore/Common/interface/BasicMath.hpp" | ||
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#include "pxr/base/gf/vec2f.h" | ||
#include "pxr/base/gf/vec3f.h" | ||
#include "pxr/base/gf/vec4f.h" | ||
#include "pxr/base/gf/vec2d.h" | ||
#include "pxr/base/gf/vec3d.h" | ||
#include "pxr/base/gf/vec4d.h" | ||
#include "pxr/base/gf/matrix4f.h" | ||
#include "pxr/base/gf/matrix4d.h" | ||
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namespace Diligent | ||
{ | ||
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namespace USD | ||
{ | ||
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template <typename T> | ||
pxr::GfVec2f ToGfVec2f(const Vector2<T>& v) | ||
{ | ||
return pxr::GfVec2f{ | ||
static_cast<float>(v.x), | ||
static_cast<float>(v.y), | ||
}; | ||
} | ||
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template <typename T> | ||
pxr::GfVec3f ToGfVec3f(const Vector3<T>& v) | ||
{ | ||
return pxr::GfVec3f{ | ||
static_cast<float>(v.x), | ||
static_cast<float>(v.y), | ||
static_cast<float>(v.z), | ||
}; | ||
} | ||
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template <typename T> | ||
pxr::GfVec4f ToGfVec4f(const Vector4<T>& v) | ||
{ | ||
return pxr::GfVec4f{ | ||
static_cast<float>(v.x), | ||
static_cast<float>(v.y), | ||
static_cast<float>(v.z), | ||
static_cast<float>(v.w), | ||
}; | ||
} | ||
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template <typename T> | ||
Vector2<T> ToVector2(const pxr::GfVec2f& v) | ||
{ | ||
return Vector2<T>{ | ||
static_cast<T>(v[0]), | ||
static_cast<T>(v[1]), | ||
}; | ||
} | ||
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template <typename T> | ||
Vector2<T> ToVector2(const pxr::GfVec2d& v) | ||
{ | ||
return Vector2<T>{ | ||
static_cast<T>(v[0]), | ||
static_cast<T>(v[1]), | ||
}; | ||
} | ||
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template <typename T> | ||
Vector3<T> ToVector3(const pxr::GfVec3f& v) | ||
{ | ||
return Vector3<T>{ | ||
static_cast<T>(v[0]), | ||
static_cast<T>(v[1]), | ||
static_cast<T>(v[2]), | ||
}; | ||
} | ||
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template <typename T> | ||
Vector3<T> ToVector3(const pxr::GfVec3d& v) | ||
{ | ||
return Vector3<T>{ | ||
static_cast<T>(v[0]), | ||
static_cast<T>(v[1]), | ||
static_cast<T>(v[2]), | ||
}; | ||
} | ||
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template <typename T> | ||
Vector4<T> ToVector4(const pxr::GfVec4f& v) | ||
{ | ||
return Vector4<T>{ | ||
static_cast<T>(v[0]), | ||
static_cast<T>(v[1]), | ||
static_cast<T>(v[2]), | ||
static_cast<T>(v[3]), | ||
}; | ||
} | ||
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template <typename T> | ||
Vector4<T> ToVector4(const pxr::GfVec4d& v) | ||
{ | ||
return Vector4<T>{ | ||
static_cast<T>(v[0]), | ||
static_cast<T>(v[1]), | ||
static_cast<T>(v[2]), | ||
static_cast<T>(v[3]), | ||
}; | ||
} | ||
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template <typename T> | ||
pxr::GfMatrix4f ToGfMatrix4f(const Matrix4x4<T>& m) | ||
{ | ||
// clang-format off | ||
return pxr::GfMatrix4f{ | ||
static_cast<float>(m._11), static_cast<float>(m._12), static_cast<float>(m._13), static_cast<float>(m._14), | ||
static_cast<float>(m._21), static_cast<float>(m._22), static_cast<float>(m._23), static_cast<float>(m._24), | ||
static_cast<float>(m._31), static_cast<float>(m._32), static_cast<float>(m._33), static_cast<float>(m._34), | ||
static_cast<float>(m._41), static_cast<float>(m._42), static_cast<float>(m._43), static_cast<float>(m._44), | ||
}; | ||
// clang-format on | ||
} | ||
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template <typename T> | ||
pxr::GfMatrix4d ToGfMatrix4d(const Matrix4x4<T>& m) | ||
{ | ||
// clang-format off | ||
return pxr::GfMatrix4d{ | ||
static_cast<double>(m._11), static_cast<double>(m._12), static_cast<double>(m._13), static_cast<double>(m._14), | ||
static_cast<double>(m._21), static_cast<double>(m._22), static_cast<double>(m._23), static_cast<double>(m._24), | ||
static_cast<double>(m._31), static_cast<double>(m._32), static_cast<double>(m._33), static_cast<double>(m._34), | ||
static_cast<double>(m._41), static_cast<double>(m._42), static_cast<double>(m._43), static_cast<double>(m._44), | ||
}; | ||
// clang-format on | ||
} | ||
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template <typename T> | ||
Matrix4x4<T> ToMatrix4x4(const pxr::GfMatrix4f& m) | ||
{ | ||
// clang-format off | ||
return Matrix4x4<T>{ | ||
static_cast<T>(m[0][0]), static_cast<T>(m[0][1]), static_cast<T>(m[0][2]), static_cast<T>(m[0][3]), | ||
static_cast<T>(m[1][0]), static_cast<T>(m[1][1]), static_cast<T>(m[1][2]), static_cast<T>(m[1][3]), | ||
static_cast<T>(m[2][0]), static_cast<T>(m[2][1]), static_cast<T>(m[2][2]), static_cast<T>(m[2][3]), | ||
static_cast<T>(m[3][0]), static_cast<T>(m[3][1]), static_cast<T>(m[3][2]), static_cast<T>(m[3][3]), | ||
}; | ||
// clang-format on | ||
} | ||
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template <typename T> | ||
Matrix4x4<T> ToMatrix4x4(const pxr::GfMatrix4d& m) | ||
{ | ||
// clang-format off | ||
return Matrix4x4<T>{ | ||
static_cast<T>(m[0][0]), static_cast<T>(m[0][1]), static_cast<T>(m[0][2]), static_cast<T>(m[0][3]), | ||
static_cast<T>(m[1][0]), static_cast<T>(m[1][1]), static_cast<T>(m[1][2]), static_cast<T>(m[1][3]), | ||
static_cast<T>(m[2][0]), static_cast<T>(m[2][1]), static_cast<T>(m[2][2]), static_cast<T>(m[2][3]), | ||
static_cast<T>(m[3][0]), static_cast<T>(m[3][1]), static_cast<T>(m[3][2]), static_cast<T>(m[3][3]), | ||
}; | ||
// clang-format on | ||
} | ||
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} // namespace USD | ||
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} // namespace Diligent |