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SSR: Reduced the number of buffer maps (close #48) #51

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merged 1 commit into from
Jan 17, 2024

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MikhailGorobets
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@TheMostDiligent
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Let's rework this to completely avoid mapping buffer by using StartVertex = Index * 3 and computing draw call index in the vertex shader

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Let's rework this to avoid mapping the buffer altogether

@MikhailGorobets MikhailGorobets force-pushed the ssr_fix_map branch 2 times, most recently from 950b0dc to 4698a8b Compare January 16, 2024 14:37
@MikhailGorobets MikhailGorobets force-pushed the ssr_fix_map branch 2 times, most recently from f9b26fc to 827dc2b Compare January 17, 2024 05:42
@TheMostDiligent TheMostDiligent merged commit 45ab80d into master Jan 17, 2024
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@TheMostDiligent TheMostDiligent deleted the ssr_fix_map branch January 17, 2024 22:29
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2 participants