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Merge pull request KhronosGroup#3079 from gby/GL_ARM_shader_core_buil…
…tins GL_ARM_shader_core_builtins support
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/* | ||
** Copyright (c) 2022 ARM Limited | ||
** | ||
** Permission is hereby granted, free of charge, to any person obtaining a copy | ||
** of this software and/or associated documentation files (the "Materials"), | ||
** to deal in the Materials without restriction, including without limitation | ||
** the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
** and/or sell copies of the Materials, and to permit persons to whom the | ||
** Materials are furnished to do so, subject to the following conditions: | ||
** | ||
** The above copyright notice and this permission notice shall be included in | ||
** all copies or substantial portions of the Materials. | ||
** | ||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS | ||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND | ||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/ | ||
** | ||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS | ||
** IN THE MATERIALS. | ||
*/ | ||
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#ifndef GLSLextARM_H | ||
#define GLSLextARM_H | ||
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static const int GLSLextARMVersion = 100; | ||
static const int GLSLextARMRevision = 1; | ||
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static const char * const E_SPV_ARM_core_builtins = "SPV_ARM_core_builtins"; | ||
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#endif // #ifndef GLSLextARM_H |
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spv.ARMCoreBuiltIns.frag | ||
// Module Version 10000 | ||
// Generated by (magic number): 8000b | ||
// Id's are bound by 26 | ||
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Capability Shader | ||
Capability CoreBuiltinsARM | ||
Extension "SPV_ARM_core_builtins" | ||
1: ExtInstImport "GLSL.std.450" | ||
MemoryModel Logical GLSL450 | ||
EntryPoint Fragment 4 "main" 10 14 15 17 19 21 | ||
ExecutionMode 4 OriginUpperLeft | ||
Source GLSL 450 | ||
SourceExtension "GL_ARM_shader_core_builtins" | ||
Name 4 "main" | ||
Name 8 "temp" | ||
Name 10 "gl_WarpMaxIDARM" | ||
Name 14 "data" | ||
Name 15 "gl_CoreIDARM" | ||
Name 17 "gl_CoreCountARM" | ||
Name 19 "gl_CoreMaxIDARM" | ||
Name 21 "gl_WarpIDARM" | ||
Decorate 10(gl_WarpMaxIDARM) Flat | ||
Decorate 10(gl_WarpMaxIDARM) BuiltIn BuiltInWarpMaxIDARM | ||
Decorate 14(data) Location 0 | ||
Decorate 15(gl_CoreIDARM) Flat | ||
Decorate 15(gl_CoreIDARM) BuiltIn CoreIDARM | ||
Decorate 17(gl_CoreCountARM) Flat | ||
Decorate 17(gl_CoreCountARM) BuiltIn CoreCountARM | ||
Decorate 19(gl_CoreMaxIDARM) Flat | ||
Decorate 19(gl_CoreMaxIDARM) BuiltIn CoreMaxIDARM | ||
Decorate 21(gl_WarpIDARM) Flat | ||
Decorate 21(gl_WarpIDARM) BuiltIn WarpIDARM | ||
2: TypeVoid | ||
3: TypeFunction 2 | ||
6: TypeInt 32 0 | ||
7: TypePointer Function 6(int) | ||
9: TypePointer Input 6(int) | ||
10(gl_WarpMaxIDARM): 9(ptr) Variable Input | ||
12: TypeVector 6(int) 4 | ||
13: TypePointer Output 12(ivec4) | ||
14(data): 13(ptr) Variable Output | ||
15(gl_CoreIDARM): 9(ptr) Variable Input | ||
17(gl_CoreCountARM): 9(ptr) Variable Input | ||
19(gl_CoreMaxIDARM): 9(ptr) Variable Input | ||
21(gl_WarpIDARM): 9(ptr) Variable Input | ||
4(main): 2 Function None 3 | ||
5: Label | ||
8(temp): 7(ptr) Variable Function | ||
11: 6(int) Load 10(gl_WarpMaxIDARM) | ||
Store 8(temp) 11 | ||
16: 6(int) Load 15(gl_CoreIDARM) | ||
18: 6(int) Load 17(gl_CoreCountARM) | ||
20: 6(int) Load 19(gl_CoreMaxIDARM) | ||
22: 6(int) Load 21(gl_WarpIDARM) | ||
23: 6(int) Load 8(temp) | ||
24: 6(int) IAdd 22 23 | ||
25: 12(ivec4) CompositeConstruct 16 18 20 24 | ||
Store 14(data) 25 | ||
Return | ||
FunctionEnd |
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spv.ARMCoreBuiltIns.vert | ||
// Module Version 10000 | ||
// Generated by (magic number): 8000b | ||
// Id's are bound by 31 | ||
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Capability Shader | ||
Capability CoreBuiltinsARM | ||
Extension "SPV_ARM_core_builtins" | ||
1: ExtInstImport "GLSL.std.450" | ||
MemoryModel Logical GLSL450 | ||
EntryPoint Vertex 4 "main" 10 18 20 22 24 | ||
Source GLSL 450 | ||
SourceExtension "GL_ARM_shader_core_builtins" | ||
Name 4 "main" | ||
Name 8 "temp" | ||
Name 10 "gl_WarpMaxIDARM" | ||
Name 13 "Output" | ||
MemberName 13(Output) 0 "result" | ||
Name 15 "" | ||
Name 18 "gl_CoreIDARM" | ||
Name 20 "gl_CoreCountARM" | ||
Name 22 "gl_CoreMaxIDARM" | ||
Name 24 "gl_WarpIDARM" | ||
Decorate 10(gl_WarpMaxIDARM) BuiltIn BuiltInWarpMaxIDARM | ||
MemberDecorate 13(Output) 0 Offset 0 | ||
Decorate 13(Output) BufferBlock | ||
Decorate 15 DescriptorSet 0 | ||
Decorate 15 Binding 0 | ||
Decorate 18(gl_CoreIDARM) BuiltIn CoreIDARM | ||
Decorate 20(gl_CoreCountARM) BuiltIn CoreCountARM | ||
Decorate 22(gl_CoreMaxIDARM) BuiltIn CoreMaxIDARM | ||
Decorate 24(gl_WarpIDARM) BuiltIn WarpIDARM | ||
2: TypeVoid | ||
3: TypeFunction 2 | ||
6: TypeInt 32 0 | ||
7: TypePointer Function 6(int) | ||
9: TypePointer Input 6(int) | ||
10(gl_WarpMaxIDARM): 9(ptr) Variable Input | ||
12: TypeVector 6(int) 4 | ||
13(Output): TypeStruct 12(ivec4) | ||
14: TypePointer Uniform 13(Output) | ||
15: 14(ptr) Variable Uniform | ||
16: TypeInt 32 1 | ||
17: 16(int) Constant 0 | ||
18(gl_CoreIDARM): 9(ptr) Variable Input | ||
20(gl_CoreCountARM): 9(ptr) Variable Input | ||
22(gl_CoreMaxIDARM): 9(ptr) Variable Input | ||
24(gl_WarpIDARM): 9(ptr) Variable Input | ||
29: TypePointer Uniform 12(ivec4) | ||
4(main): 2 Function None 3 | ||
5: Label | ||
8(temp): 7(ptr) Variable Function | ||
11: 6(int) Load 10(gl_WarpMaxIDARM) | ||
Store 8(temp) 11 | ||
19: 6(int) Load 18(gl_CoreIDARM) | ||
21: 6(int) Load 20(gl_CoreCountARM) | ||
23: 6(int) Load 22(gl_CoreMaxIDARM) | ||
25: 6(int) Load 24(gl_WarpIDARM) | ||
26: 6(int) Load 8(temp) | ||
27: 6(int) IAdd 25 26 | ||
28: 12(ivec4) CompositeConstruct 19 21 23 27 | ||
30: 29(ptr) AccessChain 15 17 | ||
Store 30 28 | ||
Return | ||
FunctionEnd |
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#version 450 | ||
#extension GL_ARM_shader_core_builtins: enable | ||
layout(location = 0) out uvec4 data; | ||
void main (void) | ||
{ | ||
uint temp = gl_WarpMaxIDARM; | ||
data = uvec4(gl_CoreIDARM, gl_CoreCountARM, gl_CoreMaxIDARM, gl_WarpIDARM + temp); | ||
} |
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#version 450 | ||
#extension GL_ARM_shader_core_builtins: enable | ||
layout(set = 0, binding = 0, std430) buffer Output | ||
{ | ||
uvec4 result; | ||
}; | ||
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void main (void) | ||
{ | ||
uint temp = gl_WarpMaxIDARM; | ||
result = uvec4(gl_CoreIDARM, gl_CoreCountARM, gl_CoreMaxIDARM, gl_WarpIDARM + temp); | ||
} |
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