Releases
v1.0.0
Latest Changes
v1.0.0
Major revamp of calculation output as a tree layout
Double-click an ore, pure, product or part in tree to drill-down.
Ores will display additional details, like refiner input/output values and time to refine, taking talents into account.
Related talents for ores and pures are shown and can instantly be changed/corrected.
Updated recipe base with current data from release thanks to du-lua.dev!
Added "Recalculate" button on the results page (for both regular items as well as Production List).
Added "[tier] Pure Refinery Efficiency" talents for Pures to allow for correct production batch sizes and times.
Added display of number of entries in the recipe tree's nodes
Added nanocraft filter checkbox above recipe tree
Added checkbox option in ribbon bar to restore window position/size.
Added checkbox option in ribbon bar to load last opened Production List file on startup.
Moved setup-related items from the "File" menu (Ore prices,Talents,Schematics) to new Setup group under Tools.
Added multiple ribbon buttons for managing a Production List (add/remove/clear).
Added "F+"/"F-" buttons on top line of results window to (temporarily) increase/decrease font size (will be improved later).
Added "Load Config"/"Save Config" buttons on top line of results window to save or restore grid column sizes.
Added a combobox to pick a file from all recently opened production list files.
Added hotkey CTRL+W to close current tab
Added hotkeys CTRL+O to open and CTRL+S to save a currently open Production List.
Search "quantity" box now allows entering of manual numeric values.
Name of currently open Production List is shown in window title.
Tabs now each have their own close button.
Several more fixes of schematics data and their calculation.
Internal refactoring, especially of the IndustryManager class.
NOTE: Options/settings in the ribbon bar are all stored in file "DU-Industry-Tool.usersettings.json" (where the app is located).
NOTE: windows restore currently only supports 1 screen (will be improved later).
NOTE: not all ore/pures/products talents are yet implemented!
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