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Update README.md
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Doddler committed Apr 8, 2024
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# Notice

This is an old version of the Rebuild project that utilizes Lidgren/UDP for networking. This version of the project is no longer maintained and development shifted to a websocket remake of the server. You can find the new version at: https://github.com/Doddler/RagnarokRebuildTcp

# Ragnarok Rebuild

Server and client for a Ragnarok Online-like game. Some assembly required.
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- The server config specifies all maps the server attempts to load, monsters, their spawns, and map connectors. A map needs to be imported first on the unity side, or the pathfinding data won't exist for the server to use.
- If you change monsters in the server data csv, run the updateclient.bat to copy settings over to the client.
- The server will copy configuration files on startup, but you should have the server stopped when making changes as visual studio may not recognize the file has changed.
- It will probably not work first time, and I probably missed important things on this list. Good luck!
- It will probably not work first time, and I probably missed important things on this list. Good luck!

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