Codename beatoraja is a Cross-platform rhythm game based on Java and libGDX. It works on Windows, Mac OS, and Linux.
- 3 types of Long Note mode : Long Notes, Charge Notes, Hell Charge Notes, and Back Spin Scratch like iidx
- show note timing duration (like iidx green number), judge details (fast/slow or +-ms)
- 8 types of groove gauge (ex. assist-easy, ex-hard, ex-grade)
- 11 types of clear lamp (ex. assist, light-assist, ex-hard, perfect, and max)
- real-time play speed controller (x0.25 - x4.0. auto play mode, replay mode only)
- Various assist options : legacy note, expand judge, bpm guide, and no mine
- pms judge (nax 1 miss / 1 notes, combo is reset when miss)
- support bmson 0.2.1, 1.0.0
- import difficulty table and create table folder, create course with various constraint (mirror/random OK, no hispeed, and so on)
- import LunaticRave2 skin (now working in progress. not supporting DirectXArchive(.dxa) and DirectDrawSurface(.dds) file)
- import LunaticRave2 scores (clear lamp, score. not including score verifier like scorehash)
- Java Runtime Environment 1.8.0 64bit (32bit is not recomended)
- OpenGL 3.1- (may not work under Windows 10 + Intel HD Graphics 2000/3000. See also LWJGL/lwjgl#119)