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Phaser 3 bone's ordering in animation does'nt works! #150
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MadDogMayCry0
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modify slot action
…to displayframe
…to displayframe
fixed blend tree bug
fixed slot z order bug fixed surface side bug fixed blend animation bug fixed egret batch bug
…to dev # Conflicts: # DragonBones/src/dragonBones/armature/Surface.ts
Update Phaser to 3.18.1 & Let HelloDB run
Added PIXI 5.x runtime
Update README.md
All phaser 3.x demos run
fix replace slot display, update out files
Fix type error, assigning Int16 to Uint16 colors
Fix Pixi.js v5's mesh problem
call pendingDestroy when add image
Fixed binary data bug
fix bug of 'Armature.replacedTexture' in phaser3
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Phaser 3.x. When you using a bone ordering in you'r animations, then the order does not work in the game itself.