Game prototype. 2.5D perspective view. Levels loader, the hero controller, monsters and basic AI logic. Gamepad and keyboard binding supported. LUA. Defold engine.
Try here: demo
Warning
Please update 'Spine extension' dependence to actual version before open the project in Defold editor. To make this: open game.project
file in any text editor and change the path dependencies#3 = https://github.com/defold/extension-spine/archive/refs/tags/3.8.3.zip
depending on the version of your Defold editor.
Used dependencies:
- Defold-input (by britzl)
- Rendercam (by rgrams)
- ludobits (by britzl)
tip: use
Ctrl(cmd)+LeftMouse
to rotate camera in the editor.
Notice: Y-coordinate of gameobject used as pivot for auto-correction Z-coordinate for perspective view of scene. See: scene.script > load_complete function.
Composite object:
- contains 2 sprite component, one for a front plane, second for a top plane with rotating around X-axe
CC0 1.0 Universal You’re free to use these assets in any project, personal or commercial. There’s no need to ask permission before using these. Giving attribution is not required, but is greatly appreciated!