Corporations tweak & Traitor rework (part 1) #58
Merged
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Document the changes in your pull request
I`ll make it clear. If the Yog new traitor\corp code will actually be represented on upstream - contents of this pr should be rewritten.
Why is this good for the game?
Corporations slowly should become roleplay essence of the game.
Testing
Tested some visual, nontraitor corp testing was minimal
Changelog
Initial regular onstationary corp coding
Traitor front edited
Traitor allignments added
Traitor backstories added
Stat pannel edited to hide from antags status of their objectives
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rscadd: Added new front, new corps
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