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Copypasting the animation from the core units over the old one is probably the best approach here.
I am sorry for not doing it myself, but the unstable versions have become rather inconvenient to set up on Linux once they introduced flatpak, so I would need to spend quite a lot of effort to test it.
white-haired-uncle
changed the title
new (1.17) animation for spearman
new (1.17) animation for spearman/swordsman
Mar 8, 2024
Got an image error due to spearman-attack-ranged changes. I don't understand animations and don't feel like trying to figure this out.
1.16/data/core/images/units/human-loyalists/spearman-attack-ranged.png
1.16/data/core/images/units/human-loyalists/spearman-attack-ranged2.png
1.17/data/core/images/units/human-loyalists/spearman-attack-ranged1.png
1.17/data/core/images/units/human-loyalists/spearman-attack-ranged2.png
1.17/data/core/images/units/human-loyalists/spearman-attack-ranged3.png
I'm guessing the idea is not just to replace the missing one, but to update the sequence?
Effected: units/demon_infiltrators*.cfg
See also units/human-loyalists/spearman-attack-s-*
EDIT: Found more. I'm submitting them to this thread: https://forums.wesnoth.org/viewtopic.php?t=57288
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