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additional string for 'pickup assists'
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BenLubar committed Dec 15, 2024
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3 changes: 3 additions & 0 deletions resource/reactivedrop_brazilian.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_czech.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_danish.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_dutch.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
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2 changes: 2 additions & 0 deletions resource/reactivedrop_english.txt
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"rd_player_found_crafting_material" "%s1 has found %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
// %s1 is a crafting material name like Scrap Metal.
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3 changes: 3 additions & 0 deletions resource/reactivedrop_finnish.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_french.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_german.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 hat %s3× %s2 gefunden."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Beim Versuch, \"%s1\" abzuholen, ist ein Problem aufgetreten. Das Material hat sich an einen anderen Ort bewegt. (Fehler %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_hungarian.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_indonesian.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_italian.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 ha trovato %s3× %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Si è verificato un problema mentre si cercava di raccogliere '%s1'. Il materiale è stato spostato altrove. (Errore %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_japanese.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1は%s2を%s3個見つけた。"
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "'%s1'を拾う際に問題が発生しました。素材はどこかに行ってしまいました。(エラー %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_koreana.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 해병이 %s2 %s3개를 찾았습니다."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "'%s1' 소재를 획득하는 중 문제가 발생하였습니다. 소재가 다른 장소로 이동하였습니다. (오류 %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_latam.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 ha encontrado %s3 × %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_norwegian.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_polish.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "Gracz %s1 znalazł %s3× %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Spotkano problem z próbą podniesienia '%s1'. Materiał został postawiony w innym miejscu. (Błąd %s2: %s3)"
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3 changes: 3 additions & 0 deletions resource/reactivedrop_portuguese.txt
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// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1).
"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
"rd_player_found_crafting_materials" "%s1 has found %s3× %s2."
// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). Shown after the above message, with a different player name but the same item name.
"[english]rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
"rd_player_found_crafting_materials_assist" "%s1 also found %s3× %s2."
// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure.
"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
"rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)"
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