-
Notifications
You must be signed in to change notification settings - Fork 0
Egoistsms/test
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
local Library = {} -- Create the main UI function Library:CreateWindow(title) local ScreenGui = Instance.new("ScreenGui") local Main = Instance.new("Frame") local UICorner = Instance.new("UICorner") local Title = Instance.new("TextLabel") local Container = Instance.new("ScrollingFrame") local UIListLayout = Instance.new("UIListLayout") ScreenGui.Parent = game.CoreGui ScreenGui.Name = title Main.Name = "Main" Main.Parent = ScreenGui Main.BackgroundColor3 = Color3.fromRGB(30, 30, 35) Main.Position = UDim2.new(0.3, 0, 0.3, 0) Main.Size = UDim2.new(0, 400, 0, 300) Main.Active = true Main.Draggable = true UICorner.Parent = Main UICorner.CornerRadius = UDim.new(0, 8) Title.Name = "Title" Title.Parent = Main Title.BackgroundTransparency = 1 Title.Position = UDim2.new(0, 10, 0, 5) Title.Size = UDim2.new(1, -20, 0, 30) Title.Font = Enum.Font.GothamBold Title.Text = title Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.TextSize = 16 Container.Name = "Container" Container.Parent = Main Container.BackgroundTransparency = 1 Container.Position = UDim2.new(0, 10, 0, 45) Container.Size = UDim2.new(1, -20, 1, -55) Container.ScrollBarThickness = 3 Container.ScrollBarImageColor3 = Color3.fromRGB(100, 100, 100) UIListLayout.Parent = Container UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout.Padding = UDim.new(0, 5) local Window = {} -- Create Section function Window:CreateSection(sectionName) local Section = Instance.new("Frame") local SectionTitle = Instance.new("TextLabel") local SectionContainer = Instance.new("Frame") local SectionUIListLayout = Instance.new("UIListLayout") Section.Name = "Section" Section.Parent = Container Section.BackgroundColor3 = Color3.fromRGB(40, 40, 45) Section.Size = UDim2.new(1, 0, 0, 30) Section.AutomaticSize = Enum.AutomaticSize.Y local UICorner = Instance.new("UICorner") UICorner.Parent = Section UICorner.CornerRadius = UDim.new(0, 6) SectionTitle.Name = "SectionTitle" SectionTitle.Parent = Section SectionTitle.BackgroundTransparency = 1 SectionTitle.Position = UDim2.new(0, 10, 0, 0) SectionTitle.Size = UDim2.new(1, -20, 0, 30) SectionTitle.Font = Enum.Font.GothamSemibold SectionTitle.Text = sectionName SectionTitle.TextColor3 = Color3.fromRGB(255, 255, 255) SectionTitle.TextSize = 14 SectionTitle.TextXAlignment = Enum.TextXAlignment.Left SectionContainer.Name = "SectionContainer" SectionContainer.Parent = Section SectionContainer.BackgroundTransparency = 1 SectionContainer.Position = UDim2.new(0, 5, 0, 30) SectionContainer.Size = UDim2.new(1, -10, 0, 0) SectionContainer.AutomaticSize = Enum.AutomaticSize.Y SectionUIListLayout.Parent = SectionContainer SectionUIListLayout.SortOrder = Enum.SortOrder.LayoutOrder SectionUIListLayout.Padding = UDim.new(0, 5) local SectionElements = {} -- Create Label function SectionElements:CreateLabel(text) local Label = Instance.new("TextLabel") Label.Name = "Label" Label.Parent = SectionContainer Label.BackgroundTransparency = 1 Label.Size = UDim2.new(1, 0, 0, 20) Label.Font = Enum.Font.Gotham Label.Text = text Label.TextColor3 = Color3.fromRGB(200, 200, 200) Label.TextSize = 14 Label.TextXAlignment = Enum.TextXAlignment.Left end -- Create Toggle function SectionElements:CreateToggle(text, callback) local Toggle = Instance.new("Frame") local ToggleButton = Instance.new("TextButton") local ToggleIndicator = Instance.new("Frame") local UICorner = Instance.new("UICorner") Toggle.Name = "Toggle" Toggle.Parent = SectionContainer Toggle.BackgroundTransparency = 1 Toggle.Size = UDim2.new(1, 0, 0, 25) ToggleButton.Name = "ToggleButton" ToggleButton.Parent = Toggle ToggleButton.BackgroundColor3 = Color3.fromRGB(50, 50, 55) ToggleButton.Size = UDim2.new(1, 0, 1, 0) ToggleButton.Font = Enum.Font.Gotham ToggleButton.Text = " " .. text ToggleButton.TextColor3 = Color3.fromRGB(200, 200, 200) ToggleButton.TextSize = 14 ToggleButton.TextXAlignment = Enum.TextXAlignment.Left UICorner.Parent = ToggleButton UICorner.CornerRadius = UDim.new(0, 4) ToggleIndicator.Name = "ToggleIndicator" ToggleIndicator.Parent = ToggleButton ToggleIndicator.BackgroundColor3 = Color3.fromRGB(255, 65, 65) ToggleIndicator.Position = UDim2.new(1, -35, 0.5, -8) ToggleIndicator.Size = UDim2.new(0, 30, 0, 16) local IndicatorUICorner = Instance.new("UICorner") IndicatorUICorner.Parent = ToggleIndicator IndicatorUICorner.CornerRadius = UDim.new(0, 8) local enabled = false ToggleButton.MouseButton1Click:Connect(function() enabled = not enabled ToggleIndicator.BackgroundColor3 = enabled and Color3.fromRGB(65, 255, 65) or Color3.fromRGB(255, 65, 65) callback(enabled) end) end -- Create Dropdown function SectionElements:CreateDropdown(text, options, callback) local Dropdown = Instance.new("Frame") local DropdownButton = Instance.new("TextButton") local DropdownContainer = Instance.new("Frame") local UIListLayout = Instance.new("UIListLayout") Dropdown.Name = "Dropdown" Dropdown.Parent = SectionContainer Dropdown.BackgroundTransparency = 1 Dropdown.Size = UDim2.new(1, 0, 0, 30) Dropdown.ClipsDescendants = true DropdownButton.Name = "DropdownButton" DropdownButton.Parent = Dropdown DropdownButton.BackgroundColor3 = Color3.fromRGB(50, 50, 55) DropdownButton.Size = UDim2.new(1, 0, 0, 30) DropdownButton.Font = Enum.Font.Gotham DropdownButton.Text = text .. ": " .. options[1] DropdownButton.TextColor3 = Color3.fromRGB(200, 200, 200) DropdownButton.TextSize = 14 local UICorner = Instance.new("UICorner") UICorner.Parent = DropdownButton UICorner.CornerRadius = UDim.new(0, 4) DropdownContainer.Name = "DropdownContainer" DropdownContainer.Parent = Dropdown DropdownContainer.BackgroundColor3 = Color3.fromRGB(45, 45, 50) DropdownContainer.Position = UDim2.new(0, 0, 0, 35) DropdownContainer.Size = UDim2.new(1, 0, 0, 0) DropdownContainer.Visible = false local ContainerUICorner = Instance.new("UICorner") ContainerUICorner.Parent = DropdownContainer ContainerUICorner.CornerRadius = UDim.new(0, 4) UIListLayout.Parent = DropdownContainer UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder local isOpen = false local function CreateOption(optionText) local Option = Instance.new("TextButton") Option.Name = "Option" Option.Parent = DropdownContainer Option.BackgroundTransparency = 1 Option.Size = UDim2.new(1, 0, 0, 25) Option.Font = Enum.Font.Gotham Option.Text = " " .. optionText Option.TextColor3 = Color3.fromRGB(200, 200, 200) Option.TextSize = 14 Option.TextXAlignment = Enum.TextXAlignment.Left Option.MouseButton1Click:Connect(function() DropdownButton.Text = text .. ": " .. optionText isOpen = false DropdownContainer.Visible = false Dropdown.Size = UDim2.new(1, 0, 0, 30) callback(optionText) end) end for _, option in ipairs(options) do CreateOption(option) end DropdownButton.MouseButton1Click:Connect(function() isOpen = not isOpen DropdownContainer.Visible = isOpen if isOpen then Dropdown.Size = UDim2.new(1, 0, 0, 35 + (#options * 25)) else Dropdown.Size = UDim2.new(1, 0, 0, 30) end end) end -- Create Slider function SectionElements:CreateSlider(text, min, max, default, callback) local Slider = Instance.new("Frame") local SliderTitle = Instance.new("TextLabel") local SliderFrame = Instance.new("Frame") local SliderButton = Instance.new("TextButton") local SliderFill = Instance.new("Frame") local SliderValue = Instance.new("TextLabel") Slider.Name = "Slider" Slider.Parent = SectionContainer Slider.BackgroundTransparency = 1 Slider.Size = UDim2.new(1, 0, 0, 45) SliderTitle.Name = "SliderTitle" SliderTitle.Parent = Slider SliderTitle.BackgroundTransparency = 1 SliderTitle.Size = UDim2.new(1, 0, 0, 20) SliderTitle.Font = Enum.Font.Gotham SliderTitle.Text = text SliderTitle.TextColor3 = Color3.fromRGB(200, 200, 200) SliderTitle.TextSize = 14 SliderTitle.TextXAlignment = Enum.TextXAlignment.Left SliderFrame.Name = "SliderFrame" SliderFrame.Parent = Slider SliderFrame.BackgroundColor3 = Color3.fromRGB(50, 50, 55) SliderFrame.Position = UDim2.new(0, 0, 0, 25) SliderFrame.Size = UDim2.new(1, 0, 0, 6) local UICorner = Instance.new("UICorner") UICorner.Parent = SliderFrame UICorner.CornerRadius = UDim.new(0, 3) SliderButton.Name = "SliderButton" SliderButton.Parent = SliderFrame SliderButton.BackgroundTransparency = 1 SliderButton.Size = UDim2.new(1, 0, 1, 0) SliderButton.Text = "" SliderFill.Name = "SliderFill" SliderFill.Parent = SliderFrame SliderFill.BackgroundColor3 = Color3.fromRGB(65, 165, 255) SliderFill.Size = UDim2.new((default - min) / (max - min), 0, 1, 0) local FillUICorner = Instance.new("UICorner") FillUICorner.Parent = SliderFill FillUICorner.CornerRadius = UDim.new(0, 3) SliderValue.Name = "SliderValue" SliderValue.Parent = Slider SliderValue.BackgroundTransparency = 1 SliderValue.Position = UDim2.new(0, 0, 0, 32) SliderValue.Size = UDim2.new(1, 0, 0, 20) SliderValue.Font = Enum.Font.Gotham SliderValue.Text = tostring(default) SliderValue.TextColor3 = Color3.fromRGB(200, 200, 200) SliderValue.TextSize = 12 local function UpdateSlider(input) local pos = UDim2.new(math.clamp((input.Position.X - SliderFrame.AbsolutePosition.X) / SliderFrame.AbsoluteSize.X, 0, 1), 0, 1, 0) SliderFill.Size = pos local value = math.floor(min + ((max - min) * pos.X.Scale)) SliderValue.Text = tostring(value) callback(value) end SliderButton.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local connection connection = game:GetService("RunService").RenderStepped:Connect(function() if input.UserInputState == Enum.UserInputState.End then connection:Disconnect() return end UpdateSlider(input) end) end end) end return SectionElements end return Window end return Library
About
No description, website, or topics provided.
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published