Add the plugin package to the pubspec.yaml
file in your project:
dependencies:
photo_editor_sdk: ^1.0.1
Install the new dependency:
flutter pub get
-
Add the img.ly repository and plugin by opening the
android/build.gradle
file (notandroid/app/build.gradle
) and adding these lines at the top:buildscript { repositories { jcenter() maven { url "https://artifactory.img.ly/artifactory/imgly" } } dependencies { classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:1.4.10" classpath 'ly.img.android.sdk:plugin:8.0.9' } }
In order to update PhotoEditor SDK for Android replace the version string
8.0.9
with a newer release. -
Configure PhotoEditor SDK for Android by opening the
android/app/build.gradle
file (notandroid/build.gradle
) and adding the following lines underapply plugin: "com.android.application"
:apply plugin: 'ly.img.android.sdk' apply plugin: 'kotlin-android' // Comment out the modules you don't need, to save size. imglyConfig { modules { include 'ui:text' include 'ui:focus' include 'ui:frame' include 'ui:brush' include 'ui:filter' include 'ui:sticker' include 'ui:overlay' include 'ui:transform' include 'ui:adjustment' include 'ui:text-design' // This module is big, remove the serializer if you don't need that feature. include 'backend:serializer' // Remove the asset packs you don't need, these are also big in size. include 'assets:font-basic' include 'assets:frame-basic' include 'assets:filter-basic' include 'assets:overlay-basic' include 'assets:sticker-shapes' include 'assets:sticker-emoticons' include 'backend:sticker-smart' } }
Import the packages in your main.dart
:
import 'package:photo_editor_sdk/photo_editor_sdk.dart';
import 'package:imgly_sdk/imgly_sdk.dart';
Each platform requires a separate license file. Unlock PhotoEditor SDK with a single line of code for both platforms via platform-specific file extensions.
Rename your license files:
- Android license:
pesdk_license.android
- iOS license:
pesdk_license.ios
Pass the file path without the extension to the unlockWithLicense
function to unlock both iOS and Android:
PESDK.unlockWithLicense("assets/pesdk_license");
Open the editor with an image:
PESDK.openEditor(image: "assets/image.jpg");
Please see the API documentation for more details and additional customization and configuration options.
Please see our example project which demonstrates how to use the Flutter plugin for PhotoEditor SDK.
Make sure you have a commercial license for PhotoEditor SDK before releasing your app. A commercial license is required for any app or service that has any form of monetization: This includes free apps with in-app purchases or ad supported applications. Please contact us if you want to purchase the commercial license.
Use our service desk for bug reports or support requests. To request a commercial license, please use the license request form on our website.