Endangered animal species shelter game.
Made by Eremiell (Code), oboforty (Music & SFX), and Hive Mind (Visuals).
- You're an endangered species shelter manager.
- The game is turn based.
- Your shelter is separated into zones, where you can keep species. (Square grid)
- Each zone can be one of several habitats.
- Species appear randomly at one of your shelter gates. You get a notification of incoming species few turns ahead.
- Species can survive limited number of turns out of their habitat. (Only some species? Some species could be multi-habitat.)
- Some species can't be held next to each other or even close to each other (radius). E.g. lions/zebras.
- Each turn you can move a limited number of species (one?) (x)or renovate limited number of habitats to something else (one?).
- Once you survive enough turns/host enough species, new rows or columns may unlock.
- Game uses Arne16 palette.