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[godot] Remove print_lines.
Build spine-godot (All Godot 4.x versions) #265: Commit 268d0e8 pushed by badlogic
February 26, 2025 13:15 4h 25m 10s 4.2
4.2
February 26, 2025 13:15 4h 25m 10s
[godot] Disable editor FS access in template builds.
Build spine-godot (All Godot 4.x versions) #264: Commit e0c4cff pushed by badlogic
February 26, 2025 13:14 2m 59s 4.2
4.2
February 26, 2025 13:14 2m 59s
Formatting
Build spine-godot (All Godot 4.x versions) #263: Commit 42fea00 pushed by badlogic
February 26, 2025 12:40 1h 15m 37s 4.2
4.2
February 26, 2025 12:40 1h 15m 37s
[godot] Closes #2747, rewrote the way we sync on-disk asset changes
Build spine-godot (All Godot 4.x versions) #262: Commit 15cac5f pushed by badlogic
February 26, 2025 12:36 40m 12s 4.2
4.2
February 26, 2025 12:36 40m 12s
fix godot crash when Visible Collision Shapes is enabled (#2761)
Build spine-godot (All Godot 4.x versions) #261: Commit 5d23a7d pushed by badlogic
February 25, 2025 09:23 3h 45m 28s 4.2
4.2
February 25, 2025 09:23 3h 45m 28s
[haxe] Minor modifications to avoid warning on flixel 6.0.0.
Build spine-godot (All Godot 4.x versions) #260: Commit a0ab484 pushed by davidetan
February 21, 2025 11:54 4h 10m 4s haxe-flixel
February 21, 2025 11:54 4h 10m 4s
[cpp] Fix null dereference in PhysicsConstraintResetTimeline. Closes …
Build spine-godot (All Godot 4.x versions) #259: Commit 43b9f6c pushed by badlogic
February 11, 2025 13:15 4h 11m 30s 4.2
4.2
February 11, 2025 13:15 4h 11m 30s
[cpp] Fix JSON parsing of transform constraint timelines, path constr…
Build spine-godot (All Godot 4.x versions) #258: Commit c9de3b8 pushed by badlogic
February 11, 2025 13:05 4h 19m 32s 4.2
4.2
February 11, 2025 13:05 4h 19m 32s
[c][cpp] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.
Build spine-godot (All Godot 4.x versions) #257: Commit eca4b9e pushed by lukeeingram
February 10, 2025 13:47 5h 39m 5s 4.2
4.2
February 10, 2025 13:47 5h 39m 5s
[glfw] Start of README and docs
Build spine-godot (All Godot 4.x versions) #256: Commit 0b2f403 pushed by badlogic
February 10, 2025 13:36 3h 41m 8s 4.2
4.2
February 10, 2025 13:36 3h 41m 8s
[godot] GH extension build
Build spine-godot (All Godot 4.x versions) #255: Commit adcb119 pushed by badlogic
December 11, 2024 17:59 1m 38s 4.2
4.2
December 11, 2024 17:59 1m 38s
[godot] Remove the windows dev builds in gdextensions file.
Build spine-godot (All Godot 4.x versions) #254: Commit 88b1c2c pushed by badlogic
December 11, 2024 15:49 4h 2m 17s 4.2
4.2
December 11, 2024 15:49 4h 2m 17s
Allow multiple widgets for the same HTMLElement
Build spine-godot (All Godot 4.x versions) #253: Commit 3189072 pushed by davidetan
December 11, 2024 14:42 3h 49m 41s ts-webgl-overlay
December 11, 2024 14:42 3h 49m 41s
[all]Overhauls the documentation.
Build spine-godot (All Godot 4.x versions) #252: Commit 3c4c80e pushed by lukeeingram
December 10, 2024 18:45 4h 11m 6s 4.2-documentation-update
December 10, 2024 18:45 4h 11m 6s
[godot] Remove bin/ from extension example.
Build spine-godot (All Godot 4.x versions) #251: Commit 612fd27 pushed by badlogic
December 10, 2024 15:00 6h 29m 40s 4.2
4.2
December 10, 2024 15:00 6h 29m 40s
[godot] Fix up build scripts
Build spine-godot (All Godot 4.x versions) #250: Commit 84f070c pushed by badlogic
December 10, 2024 14:47 5h 28m 0s 4.2
4.2
December 10, 2024 14:47 5h 28m 0s
Merge branch '4.2' of https://github.com/esotericsoftware/spine-runti…
Build spine-godot (All Godot 4.x versions) #249: Commit db34a71 pushed by badlogic
December 10, 2024 14:45 3h 53m 43s 4.2
4.2
December 10, 2024 14:45 3h 53m 43s
[c] Port of commit 8d058fb: Improved AnimationState behavior when pau…
Build spine-godot (All Godot 4.x versions) #248: Commit 1403356 pushed by badlogic
December 9, 2024 14:01 5h 7m 11s 4.2
4.2
December 9, 2024 14:01 5h 7m 11s
[cpp] Port of commit 8d058fb: Improved AnimationState behavior when p…
Build spine-godot (All Godot 4.x versions) #247: Commit 9bd9645 pushed by badlogic
December 9, 2024 13:56 4h 29m 54s 4.2
4.2
December 9, 2024 13:56 4h 29m 54s
[cpp] Closes #2672, JSON inherit timeline parsing didn't advance key …
Build spine-godot (All Godot 4.x versions) #246: Commit a2859f6 pushed by badlogic
December 6, 2024 11:56 3h 42m 47s 4.2
4.2
December 6, 2024 11:56 3h 42m 47s
[ts][threejs] Run tsfmt.
Build spine-godot (All Godot 4.x versions) #245: Commit 64d0d71 pushed by davidetan
November 26, 2024 14:27 3h 57m 48s three-upgrade
November 26, 2024 14:27 3h 57m 48s
[godot] Nuclear option, diffs don't apply on Windows runner...
Build spine-godot (All Godot 4.x versions) #244: Commit 8c66239 pushed by badlogic
November 25, 2024 16:06 3h 18m 51s 4.2
4.2
November 25, 2024 16:06 3h 18m 51s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #243: Manually run by badlogic
November 25, 2024 15:58 8m 45s 4.2
4.2
November 25, 2024 15:58 8m 45s
[godot] Final try fixing GHA build errors on windows runners
Build spine-godot (All Godot 4.x versions) #242: Commit 9514811 pushed by badlogic
November 25, 2024 15:43 14m 57s 4.2
4.2
November 25, 2024 15:43 14m 57s
[godot] Try another fix to get thorvg building on GHA
Build spine-godot (All Godot 4.x versions) #241: Commit 379c42f pushed by badlogic
November 25, 2024 15:15 30m 21s 4.2
4.2
November 25, 2024 15:15 30m 21s