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Re-export examples and copy to runtimes
Build spine-ts #639: Commit a911384 pushed by badlogic
May 16, 2024 14:09 57s 4.2
4.2
May 16, 2024 14:09 57s
[ts][pixi] Add JSDoc.
Build spine-ts #638: Commit 77b6a5b pushed by davidetan
May 16, 2024 10:01 50s 4.2
4.2
May 16, 2024 10:01 50s
[haxe] Port of commit 687260a: Removed SlotData#path.
Build spine-ts #637: Commit 91db26e pushed by davidetan
May 15, 2024 12:06 16m 27s 4.2
4.2
May 15, 2024 12:06 16m 27s
[ts] Release 4.2.42
Build spine-ts #636: Commit 4183a58 pushed by badlogic
May 14, 2024 08:19 46s 4.2
4.2
May 14, 2024 08:19 46s
[ts] Fix incorrect handling of Physics.none in Skeleton.updateWorldTr…
Build spine-ts #635: Commit f212ece pushed by badlogic
May 14, 2024 08:17 54s 4.2
4.2
May 14, 2024 08:17 54s
Formatting
Build spine-ts #634: Commit eb91c17 pushed by badlogic
May 10, 2024 12:00 45m 33s 4.2
4.2
May 10, 2024 12:00 45m 33s
[ts][pixi] DarkTint renderer is registered by the runtime. DarkTintMe…
Build spine-ts #633: Commit 098fc08 pushed by davidetan
May 7, 2024 10:16 47s 4.2
4.2
May 7, 2024 10:16 47s
[godot] Remove 4.0 build, upgrade to latest Scons.
Build spine-ts #632: Commit 126a8f0 pushed by badlogic
May 7, 2024 08:32 46m 21s 4.2
4.2
May 7, 2024 08:32 46m 21s
Formatting
Build spine-ts #631: Commit e2194c5 pushed by badlogic
May 7, 2024 07:59 46s spine-android
May 7, 2024 07:59 46s
[ts] Release 4.2.41
Build spine-ts #630: Commit 5e21cca pushed by badlogic
May 6, 2024 14:22 47s spine-android
May 6, 2024 14:22 47s
[ts] setMixDurationWithDelta -> setMixDurationWithDelay
Build spine-ts #629: Commit 19f5067 pushed by badlogic
May 6, 2024 14:21 49s spine-android
May 6, 2024 14:21 49s
Merge branch '4.2' into spine-android
Build spine-ts #628: Commit 4317ad1 pushed by badlogic
May 6, 2024 07:05 58m 17s spine-android
May 6, 2024 07:05 58m 17s
[ts] Release 4.2.40
Build spine-ts #627: Commit 8b59c10 pushed by badlogic
May 6, 2024 07:03 52s 4.2
4.2
May 6, 2024 07:03 52s
[ts] Fix TrackEntry.mixDuration, add TrackEntry.setMixDurationWithDel…
Build spine-ts #626: Commit baf6ea0 pushed by badlogic
May 6, 2024 07:01 53s 4.2
4.2
May 6, 2024 07:01 53s
Formatting
Build spine-ts #625: Commit 0a82809 pushed by badlogic
May 3, 2024 10:47 34m 27s 4.2
4.2
May 3, 2024 10:47 34m 27s
[ts][player] Fixed examples embedding skeletons
Build spine-ts #624: Commit 77f48a3 pushed by davidetan
May 3, 2024 09:26 18m 17s 4.2
4.2
May 3, 2024 09:26 18m 17s
[ts][player] Calculates animation viewport using new Skeleton.getBoun…
Build spine-ts #623: Commit 03f8f67 pushed by davidetan
May 3, 2024 08:56 47s 4.2
4.2
May 3, 2024 08:56 47s
[ts] Skeleton.getBounds() applies clipping, see #2515. Port of commit…
Build spine-ts #622: Commit f309722 pushed by davidetan
May 3, 2024 08:42 59s 4.2
4.2
May 3, 2024 08:42 59s
[examples] Updated mix-and-match not inheriting rotation on feet
Build spine-ts #621: Commit b343543 pushed by davidetan
May 3, 2024 07:24 59s 4.2
4.2
May 3, 2024 07:24 59s
[haxe] Port of commit cb48737 (partially - no copy constructor)
Build spine-ts #620: Commit 511dd0c pushed by davidetan
May 1, 2024 09:14 49s 4.2
4.2
May 1, 2024 09:14 49s
[ts][player] Add startRendering method to restart rendering, if it wa…
Build spine-ts #619: Commit da05fb8 pushed by davidetan
April 24, 2024 15:17 51s 4.2
4.2
April 24, 2024 15:17 51s
[ts] Release 4.2.39
Build spine-ts #618: Commit 60f3aea pushed by davidetan
April 24, 2024 08:14 59s 4.2
4.2
April 24, 2024 08:14 59s
[ts] Fix AnimationState complete event bad porting from 88b009c
Build spine-ts #617: Commit f0fbceb pushed by davidetan
April 24, 2024 08:03 51s 4.2
4.2
April 24, 2024 08:03 51s
[ts] Release 4.2.38
Build spine-ts #616: Commit a8a7ba8 pushed by badlogic
April 23, 2024 13:46 51s 4.2
4.2
April 23, 2024 13:46 51s
[ts][player] Fix error message in case WebGL context could not be cre…
Build spine-ts #615: Commit 682e112 pushed by badlogic
April 23, 2024 13:45 49s 4.2
4.2
April 23, 2024 13:45 49s
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