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CharmOverhaul

Personal attempt to port the Charm Overhaul mod to 1.5. Coded almost entirely from scratch, following the information found in this Steam discussion post.

Changes

Crystal Heart:

  • Damage increased to 13 plus 4 more for each Nail upgrade. Doubled with Deep Focus.
  • Charge time increases by 0.2s with Deep Focus and decreases by 0.2s with Quick Focus.

Single Charms:

  • Reduces the cost of Wayward Compass, Flukenest, Hiveblood, Dashmaster, Deep Focus, Dreamshield, and Carefree Melody by 1
  • Joni's Blessing increased from 40% to 50%
  • Glowing Womb damage increased by 1 (increased by 2 with Defender's Crest)
  • Flukenest base damage increased to 5 (increased to 7 with Shaman Stone)
  • Heavy Blow increases Nail damage by 15%
  • Sprintmaster increases walking speed (such as in Dirtmouth)
  • If you are Overcharmed with Fury of the Fallen equipped, your current and max HP becomes 1
  • Steady Body prevents hard landings from long falls
  • Soul Eater grants 2 less Soul from all sources

Charm Combos:

Avaricious Swarm (Gathering Swarm + Fragile/Unbreakable Greed):

  • Generates 1-25 Geo every 10 seconds. Dream Wielder lets it work while in Dreams, Wayward Compass makes it every 8 seconds, and Defender's Crest increases the Geo gained.

Balanced Blow (Heavy Blow + Steady Body):

  • Increases parry invulnerability time by 0.15s

Blazing Speed (Fury of the Fallen + Sprintmaster):

  • Increases movement speed by 2 while Fury is active (stack with Dashmaster combo)

Burning Odor (Defender's Crest + Fury of the Fallen)

  • While Fury is active, Defender's Crest cloud damage increased by 2 and they spawn twice as often

Depraved Womb (Glowing Womb + Soul Eater):

  • Spawn time reduced by 1 second

Doom Desire (Fury of the Fallen + Fragile/Unbreakable Greed):

  • Gain Geo equal to 20% of Nail damage dealt, even when Fury is not active

Entrenched Shell (Stalwart Shell + Baldur Shell):

  • Increases i-frames after taking damage by 0.3s

Gilded Hunger (Fragile/Unbreakable Greed + Soul Eater):

  • Gain Soul equal to Geo gained

Hiveshell (Hiveblood + Baldur Shell):

  • Baldur Shell repairs itself over time if you don't take damage. Takes 20/24/28/32 seconds depending on stage

Hivesong (Hiveblood + Grubsong):

  • Gain Soul when taking damage while Hiveblood is regenerating (5 if in stage 1, 10 if in stage 2). Increased by 5 with Grubberfly's Elegy

Kinematic Shell (Stalwart Shell + Defender's Crest):

  • While falling at maximum velocity, become invulnerable and deal 20 damage to any enemies you collide with

Lifeblood Elegy (Joni's Blessing + Grubberfly's Elegy):

  • Grubberfly's does not end when taking damage

Lifeblood Melody (Joni's Blessing + Carefree Melody):

  • Gain 1 Lifeblood when Carefree Melody prevents damage. Gain an additional Lifeblood if you have Fragile/Unbreakable Heart equipped and have found Lifeblood Core

Shadow Thief (Sharp Shadow + Voidheart + Soul Catcher):

  • Gain 8 Soul when hitting enemies with Sharp Shadow

Shield Breacher (Heavy Blow + Nailmaster's Glory):

  • Nail Arts deal Spell damage (they do not grant Soul, but can go through shields, such as the Watcher Knights)

Sorcerer Stone (Shaman Stone + Kingsoul):

  • 11% chance to fire a Vengeful Spirit that costs 11 Soul when striking left/right with the Nail while at full Soul. Chance increases by 11% for each filled Soul Vessel

Umbral Vision (Sharp Shadow + Sprintmaster):

  • Shade Cloak has 0.25s more i-frames

Vengeful Melody (Carefree Melody + Fury of the Fallen):

  • 1% chance to crit for 1.25* damage with Nail strikes whil Fury is not active. Chance increases for each missing Mask

Void Twister (Voidheart + Spell Twister):

  • Reduces cost of upgraded Spells by an additional 2

Wayward Swarm (Wayward Compass + Gathering Swarm):

  • Geo is instantly added

Worldsoul / Godsoul (Kingsoul + Soul Catcher / Soul Eater):

  • Increases Soul from Kingsoul by 1 (Soul Catcher), 2 (Soul Eater), or 3 (both)

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