Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Restrict bezier pointer height when controller is at an angle #1288

Open
thestonefox opened this issue Jun 15, 2017 · 2 comments
Open

Restrict bezier pointer height when controller is at an angle #1288

thestonefox opened this issue Jun 15, 2017 · 2 comments
Labels

Comments

@thestonefox
Copy link
Member

At the moment you can set the bezier pointer height to a finite length, which prevents the pointer from reaching the ground, however the forward beam can still reach the ground which kind of defeats the purpose.

image

@thestonefox
Copy link
Member Author

Some how need to limit the forward beam distance of the bezier beam based on the rotation of the controller to be relative to the height of the downward beam.

@thestonefox
Copy link
Member Author

This issue persists in V4
ExtendRealityLtd/Zinnia.Unity#89

@thestonefox thestonefox removed the w_bug label May 31, 2019
StevenLech added a commit to StevenLech/VRTK that referenced this issue Apr 24, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant