-
Notifications
You must be signed in to change notification settings - Fork 237
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Generalize behavior of Salem that allows it to switch to land (#6499)
- Loading branch information
Showing
6 changed files
with
24 additions
and
17 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,5 @@ | ||
- (#6499) Allow Footprint locking for (modded) units | ||
|
||
With thanks to an assembly patch the footprint changes that were previously unique to the Cybran Tech 2 Destroyer can now be applied to any unit. For more details, see the pull request on GitHub. | ||
|
||
Interested in how assembly patches work? Reach out to the game team. You can find us easiest via the official Discord server. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,5 @@ | ||
- (#6499) Fix hard crash when exiting the game when a Salem is on land | ||
|
||
The Cybran Tech 2 Destroyer (Salem) has the special ability to move from water onto land. There was a bug in a special, alternative implementation introduced by FAForever. Together with an assembly patch this bug is now fixed. | ||
|
||
Interested in how assembly patches work? Reach out to the game team. You can find us easiest via the official Discord server. |
This file was deleted.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters