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Fix blueprint loading crash with units with no categories (#6281)
Fix `ExtractCloakMeshBlueprint` (which assumes Categories) being called on a unit without a Categories bp table. Fix a crash when the "Weak" weapon categories are being assigned to a unit without a Categories bp table. Co-authored-by: lL1l1 <[email protected]>
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Original file line number | Diff line number | Diff line change |
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- (#6281) Fix two errors during blueprint loading when a unit has no Categories table in its blueprint. | ||
- `ExtractCloakMeshBlueprint`-related error. | ||
- Automatic category assignment for the "Weak" weapon categories. |
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