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SACU Base Stat Changes #6488
base: feature/SACU-Rebalance2
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SACU Base Stat Changes #6488
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Requires before merging: - [ ] FAForever#6300 - [ ] Quantum Gate Changes - [ ] UEF Enhancements Updates - [ ] Aeon Enhancements Updates - [ ] Cybran Enhancements Updates - [ ] Seraphim Enhancements Updates ## Checklist - [ ] Changes are annotated, including comments where useful - [ ] Changes are documented in the changelog for the next game version
## Description of the proposed changes This is slowly towards the SACU Rebalance the Balance team has been trying for the last 3 years. ### Whats Changed ``` Aeon: Health : 15000 > 11500 RegenRate : 17 > 14 BuildRate : 56 > 40 GunDamage : 300 > 100 GunRange: 30 > 25 ``` ``` UEF: Health : 16000 > 13000 RegenRate : 20 > 16 BuildRate : 56 > 40 GunDamage : 300 > 100 ``` ``` Cybran: Health : 19000 > 12500 RegenRate : 25 > 21 BuildRate : 56 > 40 GunDamage : 300 > 100 ``` ``` Seraphim: Health : 15500 > 12000 RegenRate : 15 > 12 BuildRate : 56 > 40 GunDamage : 400 > 100 EnergyProd: 300 > 100 MassProd: 3 > 1 ``` ``` All: MassCost: 1650 EnergyCost: 21,450 BuildTime: 11500 Wrecks Spawn now spawn on seabed ``` ## Damage The damage reductions that the base SACU have received will be redistributed to the enhancement. ## Checklist - [x] Changes are documented in the changelog for the next game version
Health : `10000 > 7500` [-25%] Build Cost : ` 30000 > 25500 (Energy) | 3000 > 2550 (Mass) ` [-15%] Build Time: ` 4097 > 4100` [+0.06%] Adjacency: `T2 Mass Fab: -0.0075 > -0.0125 | T3 Mass Fab: -0.0375 > -0.2` ## Checklist - [X] Changes are documented in the changelog for the next game version
If im not mistaken, looking at this along with the upgrade changes results in reduced dps. Is that intended? |
The base SACU is to have more minimal stats than the upgrade, which gives them the desired traffic. Enhancements are all still Subject to Change but this was previsouled what was accepted at the beginning of the year so just a new PR for it. The BT will start discussing this actively once the backlog of Other balance-related PR is dealt with. |
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The stats are as agreed upon by the balance team. These changes are a first draft to be implemented into the respective mod for in game testing, they are not supposed to be merged into any main or beta release for now.
@lL1l1 this can be merged |
This PR doesn't include the changes themselves? They're from #6302 which already has a snippet in |
Hmm something may have got mixed up then |
Please do not merge this right now, wait a few days until after the release is stable. If I am not mistaken then @Rhaelya wants these changes on FAF Beta Balance, and not in the major release of tomorrow. |
This PR points at FAForever:feature/SACU-Rebalance |
Yes its not supposed to be in the major release, its supposed to be in a mod and possibly faf beta, only to be merged once the changes have been tested so perhaps earliest in the first release of 2025. |
Ive updated both my reviews on this and the #6489 to state they are not supposed to be merged currently. |
@MrRowey maybe its best to create a new branch and cherry pick the necessary commits there? This branch behaves badly on github desktop when I try to update it, and I end up using git gui. |
At the top of the page it says
it means that this is being merged into the |
@lL1l1 yeh probs best to do a new branch. would you be able to create a new branch for me so I can change the PR merge too |
@MrRowey I have created the new branch: feature/SACU-Rebalance2 |
@lL1l1 I've moved this to the new branch so can me merged |
PR Overview
This PR re-introduces previously approved stat adjustments for balance changes. With the transition to new leadership, we are resubmitting these adjustments for review and approval.
Balance Adjustments
The following stat changes apply to each faction’s units, with percentage reductions shown for comparison:
Checklist