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Support ffmpeg and sld2 renderer #358

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perf: reuse some context
shuai132 committed Apr 13, 2023
commit 372e00f2c0930b083e8292a08eb4a8eb1384dc4a
25 changes: 12 additions & 13 deletions renderers/video_renderer_ffmpeg_sdl2.cpp
Original file line number Diff line number Diff line change
@@ -145,29 +145,28 @@ static void video_renderer_ffmpeg_sdl2_render_buffer(video_renderer_t *renderer,
int h = frame->height;
logger_log(renderer->logger, LOGGER_DEBUG, "frame: %d, %d", w, h);

reinit_scale(renderer->logger);

sws_scale(sws_ctx, // sws context
frame->data, // src slice
frame->linesize, // src stride
0, // src slice y
frame->height, // src slice height
av_frame_render_yuv->data, // dst planes
av_frame_render_yuv->linesize // dst strides
);

std::promise<void> promise;
SDL_Event event;
event.type = SDL_USER_FUNC;
event.user.data1 = new std::function<void()>([w, h, &promise]() mutable {
event.user.data1 = new std::function<void()>([&]() mutable {
// auto resize window
if (window_size.w != w || window_size.h != h) {
window_size.w = w;
window_size.h = h;
reinit_scale(renderer->logger);
SDL_SetWindowSize(sdl_window, w, h);
SDL_RenderSetLogicalSize(sdl_renderer, w, h);
// SDL_RenderSetLogicalSize(sdl_renderer, w, h); // will keep ratio
}

sws_scale(sws_ctx, // sws context
frame->data, // src slice
frame->linesize, // src stride
0, // src slice y
frame->height, // src slice height
av_frame_render_yuv->data, // dst planes
av_frame_render_yuv->linesize // dst strides
);

// render on main thread
SDL_UpdateYUVTexture(
sdl_texture, nullptr, av_frame_render_yuv->data[0],