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Alexander Scheurer edited this page Feb 14, 2014 · 3 revisions

More of everything

So this is the point where I leave you for now. The only work left is loading and positioning player, furniture and targets, and this is entierly your job.

Of course I hear you, we are missing stuff here. Like collisions and particle effects and much more, but these things are still in development and this tutorial cannot go so far as to show you how to build your own collision algorithems. But we (the FUSEE Team) promisse you, that as soon as things are ready, we will update this tutorial. So if you are interested and you have a Github account you can follow this repository so you get a notification if it is updated.

Thanks for bearing with us and we hope we enabled you building cool stuff with our engine.

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