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Change monster_zombie blood color.
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nekonomicon committed Jan 8, 2024
1 parent 40e8a53 commit 3d3fa02
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion dlls/zombie.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -271,7 +271,7 @@ void CZombie::Spawn()

pev->solid = SOLID_SLIDEBOX;
pev->movetype = MOVETYPE_STEP;
m_bloodColor = BLOOD_COLOR_GREEN;
m_bloodColor = BLOOD_COLOR_RED;
pev->health = gSkillData.zombieHealth;
pev->view_ofs = VEC_VIEW;// position of the eyes relative to monster's origin.
m_flFieldOfView = 0.5;// indicates the width of this monster's forward view cone ( as a dotproduct result )
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