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Sync remaining c tags with NeoForge (#4161)
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* Add more chest tags

* adjust temperate biome tag

* More Cobblestone tags

* end stones tag

* Gravels tag

* Netherracks tag

* Add all ores tags for consistency

* Ore rates, ore in ground, and ore bearing tags added

* Added sands tags

* added bones tag

* Added eggs tag

* Added feathers tag

* Added gunpowders tag

* Added mushrooms tag

* Added nether stars tag

* Added seeds tags

* Added fence and fence gate tags

* Added nether and end empty category tags

* Added lush biome tag

* Added magical tag

* Added rare biome tag

* Added plateau tag

* added spooky biome tag

* Added sandy tag

* Fixed checkstyle issues

* Run datagen

* more javadoc and fixed biomes in temperature tag

* fixed typo in biome temperature tag javadoc

* attempt at potion tag javadoc

* Add bottled potion subtag

* Datagen bottled potion and biome temperature fix

* Improved potion javadoc more

* Changed potion verb to noun

* Improve potion javadoc to mention data component

* special exception for certain biome tag

* checkstyle

* backport adjustments and egg PR
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TelepathicGrunt authored Feb 20, 2025
1 parent d168b8a commit 9465b64
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Original file line number Diff line number Diff line change
Expand Up @@ -78,6 +78,12 @@ private void generateCategoryTags() {
.add(BiomeKeys.FROZEN_RIVER)
.add(BiomeKeys.DEEP_FROZEN_OCEAN)
.add(BiomeKeys.FROZEN_OCEAN);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_SANDY)
.add(BiomeKeys.DESERT)
.add(BiomeKeys.BADLANDS)
.add(BiomeKeys.WOODED_BADLANDS)
.add(BiomeKeys.ERODED_BADLANDS)
.add(BiomeKeys.BEACH);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_SNOWY)
.add(BiomeKeys.SNOWY_BEACH)
.add(BiomeKeys.SNOWY_PLAINS)
Expand Down Expand Up @@ -166,26 +172,35 @@ private void generateClimateAndVegetationTags() {
.add(BiomeKeys.END_MIDLANDS)
.add(BiomeKeys.END_HIGHLANDS)
.add(BiomeKeys.END_BARRENS);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_COLD_NETHER);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_COLD)
.addTag(ConventionalBiomeTags.IS_COLD_OVERWORLD);
.addTag(ConventionalBiomeTags.IS_COLD_OVERWORLD)
.addTag(ConventionalBiomeTags.IS_COLD_NETHER)
.addTag(ConventionalBiomeTags.IS_COLD_END);

getOrCreateTagBuilder(ConventionalBiomeTags.IS_TEMPERATE_OVERWORLD)
.add(BiomeKeys.FOREST)
.add(BiomeKeys.PLAINS)
.add(BiomeKeys.SUNFLOWER_PLAINS)
.add(BiomeKeys.SWAMP)
.add(BiomeKeys.STONY_SHORE)
.add(BiomeKeys.DARK_FOREST)
.add(BiomeKeys.WINDSWEPT_FOREST)
.add(BiomeKeys.FOREST)
.add(BiomeKeys.FLOWER_FOREST)
.add(BiomeKeys.BIRCH_FOREST)
.add(BiomeKeys.OLD_GROWTH_BIRCH_FOREST)
.add(BiomeKeys.DARK_FOREST)
.add(BiomeKeys.CHERRY_GROVE)
.add(BiomeKeys.MEADOW)
.add(BiomeKeys.PLAINS);
.add(BiomeKeys.SWAMP)
.add(BiomeKeys.MANGROVE_SWAMP)
.add(BiomeKeys.BEACH)
.add(BiomeKeys.OCEAN)
.add(BiomeKeys.DEEP_OCEAN);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_TEMPERATE_NETHER);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_TEMPERATE_END);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_TEMPERATE)
.addTag(ConventionalBiomeTags.IS_TEMPERATE_OVERWORLD);
.addTag(ConventionalBiomeTags.IS_TEMPERATE_OVERWORLD)
.addTag(ConventionalBiomeTags.IS_TEMPERATE_NETHER)
.addTag(ConventionalBiomeTags.IS_TEMPERATE_END);

getOrCreateTagBuilder(ConventionalBiomeTags.IS_HOT_OVERWORLD)
.add(BiomeKeys.SWAMP)
.add(BiomeKeys.MANGROVE_SWAMP)
.add(BiomeKeys.JUNGLE)
.add(BiomeKeys.BAMBOO_JUNGLE)
.add(BiomeKeys.SPARSE_JUNGLE)
Expand All @@ -197,16 +212,19 @@ private void generateClimateAndVegetationTags() {
.add(BiomeKeys.SAVANNA_PLATEAU)
.add(BiomeKeys.WINDSWEPT_SAVANNA)
.add(BiomeKeys.STONY_PEAKS)
.add(BiomeKeys.MUSHROOM_FIELDS)
.add(BiomeKeys.WARM_OCEAN);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_HOT_NETHER)
.add(BiomeKeys.NETHER_WASTES)
.add(BiomeKeys.CRIMSON_FOREST)
.add(BiomeKeys.WARPED_FOREST)
.add(BiomeKeys.SOUL_SAND_VALLEY)
.add(BiomeKeys.BASALT_DELTAS);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_HOT_END);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_HOT)
.addTag(ConventionalBiomeTags.IS_HOT_OVERWORLD)
.addTag(ConventionalBiomeTags.IS_HOT_NETHER);
.addTag(ConventionalBiomeTags.IS_HOT_NETHER)
.addTag(ConventionalBiomeTags.IS_HOT_END);

getOrCreateTagBuilder(ConventionalBiomeTags.IS_WET_OVERWORLD)
.add(BiomeKeys.SWAMP)
Expand All @@ -217,8 +235,12 @@ private void generateClimateAndVegetationTags() {
.add(BiomeKeys.BEACH)
.add(BiomeKeys.LUSH_CAVES)
.add(BiomeKeys.DRIPSTONE_CAVES);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_WET_NETHER);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_WET_END);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_WET)
.addTag(ConventionalBiomeTags.IS_WET_OVERWORLD);
.addTag(ConventionalBiomeTags.IS_WET_OVERWORLD)
.addTag(ConventionalBiomeTags.IS_WET_NETHER)
.addTag(ConventionalBiomeTags.IS_WET_END);

getOrCreateTagBuilder(ConventionalBiomeTags.IS_DRY_OVERWORLD)
.add(BiomeKeys.DESERT)
Expand Down Expand Up @@ -252,8 +274,12 @@ private void generateClimateAndVegetationTags() {
.add(BiomeKeys.JUNGLE)
.add(BiomeKeys.BAMBOO_JUNGLE)
.add(BiomeKeys.MANGROVE_SWAMP);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_VEGETATION_DENSE_NETHER);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_VEGETATION_DENSE_END);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_VEGETATION_DENSE)
.addOptionalTag(ConventionalBiomeTags.IS_VEGETATION_DENSE_OVERWORLD);
.addOptionalTag(ConventionalBiomeTags.IS_VEGETATION_DENSE_OVERWORLD)
.addOptionalTag(ConventionalBiomeTags.IS_VEGETATION_DENSE_NETHER)
.addOptionalTag(ConventionalBiomeTags.IS_VEGETATION_DENSE_END);

getOrCreateTagBuilder(ConventionalBiomeTags.IS_VEGETATION_SPARSE_OVERWORLD)
.add(BiomeKeys.WOODED_BADLANDS)
Expand All @@ -267,8 +293,12 @@ private void generateClimateAndVegetationTags() {
.add(BiomeKeys.SNOWY_SLOPES)
.add(BiomeKeys.JAGGED_PEAKS)
.add(BiomeKeys.FROZEN_PEAKS);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_VEGETATION_SPARSE_NETHER);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_VEGETATION_SPARSE_END);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_VEGETATION_SPARSE)
.addOptionalTag(ConventionalBiomeTags.IS_VEGETATION_SPARSE_OVERWORLD);
.addOptionalTag(ConventionalBiomeTags.IS_VEGETATION_SPARSE_OVERWORLD)
.addOptionalTag(ConventionalBiomeTags.IS_VEGETATION_SPARSE_NETHER)
.addOptionalTag(ConventionalBiomeTags.IS_VEGETATION_SPARSE_END);

getOrCreateTagBuilder(ConventionalBiomeTags.IS_CONIFEROUS_TREE)
.addOptionalTag(ConventionalBiomeTags.IS_TAIGA)
Expand All @@ -285,6 +315,31 @@ private void generateClimateAndVegetationTags() {
getOrCreateTagBuilder(ConventionalBiomeTags.IS_SAVANNA_TREE)
.addOptionalTag(ConventionalBiomeTags.IS_SAVANNA);

getOrCreateTagBuilder(ConventionalBiomeTags.IS_LUSH)
.add(BiomeKeys.LUSH_CAVES);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_MAGICAL);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_RARE)
.add(BiomeKeys.SUNFLOWER_PLAINS)
.add(BiomeKeys.FLOWER_FOREST)
.add(BiomeKeys.OLD_GROWTH_BIRCH_FOREST)
.add(BiomeKeys.OLD_GROWTH_SPRUCE_TAIGA)
.add(BiomeKeys.BAMBOO_JUNGLE)
.add(BiomeKeys.SPARSE_JUNGLE)
.add(BiomeKeys.ERODED_BADLANDS)
.add(BiomeKeys.SAVANNA_PLATEAU)
.add(BiomeKeys.WINDSWEPT_SAVANNA)
.add(BiomeKeys.ICE_SPIKES)
.add(BiomeKeys.WINDSWEPT_GRAVELLY_HILLS)
.add(BiomeKeys.MUSHROOM_FIELDS)
.add(BiomeKeys.DEEP_DARK);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_PLATEAU)
.add(BiomeKeys.WOODED_BADLANDS)
.add(BiomeKeys.SAVANNA_PLATEAU)
.add(BiomeKeys.CHERRY_GROVE)
.add(BiomeKeys.MEADOW);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_SPOOKY)
.add(BiomeKeys.DARK_FOREST)
.add(BiomeKeys.DEEP_DARK);
getOrCreateTagBuilder(ConventionalBiomeTags.IS_FLORAL)
.add(BiomeKeys.SUNFLOWER_PLAINS)
.add(BiomeKeys.MEADOW)
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -63,11 +63,25 @@ protected void configure(RegistryWrapper.WrapperLookup registries) {
.add(Blocks.GRANITE)
.add(Blocks.TUFF)
.add(Blocks.DEEPSLATE);
getOrCreateTagBuilder(ConventionalBlockTags.COBBLESTONES)
.add(Blocks.COBBLESTONE)
.add(Blocks.MOSSY_COBBLESTONE)
.add(Blocks.COBBLED_DEEPSLATE)
getOrCreateTagBuilder(ConventionalBlockTags.NORMAL_COBBLESTONES)
.add(Blocks.COBBLESTONE);
getOrCreateTagBuilder(ConventionalBlockTags.MOSSY_COBBLESTONES)
.add(Blocks.MOSSY_COBBLESTONE);
getOrCreateTagBuilder(ConventionalBlockTags.INFESTED_COBBLESTONES)
.add(Blocks.INFESTED_COBBLESTONE);
getOrCreateTagBuilder(ConventionalBlockTags.DEEPSLATE_COBBLESTONES)
.add(Blocks.COBBLED_DEEPSLATE);
getOrCreateTagBuilder(ConventionalBlockTags.COBBLESTONES)
.addOptionalTag(ConventionalBlockTags.NORMAL_COBBLESTONES)
.addOptionalTag(ConventionalBlockTags.MOSSY_COBBLESTONES)
.addOptionalTag(ConventionalBlockTags.INFESTED_COBBLESTONES)
.addOptionalTag(ConventionalBlockTags.DEEPSLATE_COBBLESTONES);
getOrCreateTagBuilder(ConventionalBlockTags.NETHERRACKS)
.add(Blocks.NETHERRACK);
getOrCreateTagBuilder(ConventionalBlockTags.END_STONES)
.add(Blocks.END_STONE);
getOrCreateTagBuilder(ConventionalBlockTags.GRAVELS)
.add(Blocks.GRAVEL);
getOrCreateTagBuilder(ConventionalBlockTags.NORMAL_OBSIDIANS)
.add(Blocks.OBSIDIAN);
getOrCreateTagBuilder(ConventionalBlockTags.CRYING_OBSIDIANS)
Expand All @@ -76,28 +90,99 @@ protected void configure(RegistryWrapper.WrapperLookup registries) {
.addOptionalTag(ConventionalBlockTags.NORMAL_OBSIDIANS)
.addOptionalTag(ConventionalBlockTags.CRYING_OBSIDIANS);

getOrCreateTagBuilder(ConventionalBlockTags.QUARTZ_ORES)
.add(Blocks.NETHER_QUARTZ_ORE);
getOrCreateTagBuilder(ConventionalBlockTags.COAL_ORES)
.addOptionalTag(BlockTags.COAL_ORES);
getOrCreateTagBuilder(ConventionalBlockTags.COPPER_ORES)
.addOptionalTag(BlockTags.COPPER_ORES);
getOrCreateTagBuilder(ConventionalBlockTags.DIAMOND_ORES)
.addOptionalTag(BlockTags.DIAMOND_ORES);
getOrCreateTagBuilder(ConventionalBlockTags.EMERALD_ORES)
.addOptionalTag(BlockTags.EMERALD_ORES);
getOrCreateTagBuilder(ConventionalBlockTags.GOLD_ORES)
.addOptionalTag(BlockTags.GOLD_ORES);
getOrCreateTagBuilder(ConventionalBlockTags.IRON_ORES)
.addOptionalTag(BlockTags.IRON_ORES);
getOrCreateTagBuilder(ConventionalBlockTags.LAPIS_ORES)
.addOptionalTag(BlockTags.LAPIS_ORES);
getOrCreateTagBuilder(ConventionalBlockTags.NETHERITE_SCRAP_ORES)
.add(Blocks.ANCIENT_DEBRIS);
getOrCreateTagBuilder(ConventionalBlockTags.REDSTONE_ORES)
.addOptionalTag(BlockTags.REDSTONE_ORES);
getOrCreateTagBuilder(ConventionalBlockTags.QUARTZ_ORES)
.add(Blocks.NETHER_QUARTZ_ORE);
getOrCreateTagBuilder(ConventionalBlockTags.ORES)
.addOptionalTag(BlockTags.COAL_ORES)
.addOptionalTag(BlockTags.COPPER_ORES)
.addOptionalTag(BlockTags.DIAMOND_ORES)
.addOptionalTag(BlockTags.EMERALD_ORES)
.addOptionalTag(BlockTags.GOLD_ORES)
.addOptionalTag(BlockTags.IRON_ORES)
.addOptionalTag(BlockTags.LAPIS_ORES)
.addOptionalTag(ConventionalBlockTags.COAL_ORES)
.addOptionalTag(ConventionalBlockTags.COPPER_ORES)
.addOptionalTag(ConventionalBlockTags.DIAMOND_ORES)
.addOptionalTag(ConventionalBlockTags.EMERALD_ORES)
.addOptionalTag(ConventionalBlockTags.GOLD_ORES)
.addOptionalTag(ConventionalBlockTags.IRON_ORES)
.addOptionalTag(ConventionalBlockTags.LAPIS_ORES)
.addOptionalTag(ConventionalBlockTags.NETHERITE_SCRAP_ORES)
.addOptionalTag(BlockTags.REDSTONE_ORES)
.addOptionalTag(ConventionalBlockTags.REDSTONE_ORES)
.addOptionalTag(ConventionalBlockTags.QUARTZ_ORES);

getOrCreateTagBuilder(ConventionalBlockTags.ORE_BEARING_GROUND_DEEPSLATE)
.add(Blocks.DEEPSLATE);
getOrCreateTagBuilder(ConventionalBlockTags.ORE_BEARING_GROUND_NETHERRACK)
.add(Blocks.NETHERRACK);
getOrCreateTagBuilder(ConventionalBlockTags.ORE_BEARING_GROUND_STONE)
.add(Blocks.STONE);
getOrCreateTagBuilder(ConventionalBlockTags.ORE_RATES_DENSE)
.add(Blocks.COPPER_ORE)
.add(Blocks.DEEPSLATE_COPPER_ORE)
.add(Blocks.DEEPSLATE_LAPIS_ORE)
.add(Blocks.DEEPSLATE_REDSTONE_ORE)
.add(Blocks.LAPIS_ORE)
.add(Blocks.REDSTONE_ORE);
getOrCreateTagBuilder(ConventionalBlockTags.ORE_RATES_SINGULAR)
.add(Blocks.ANCIENT_DEBRIS)
.add(Blocks.COAL_ORE)
.add(Blocks.DEEPSLATE_COAL_ORE)
.add(Blocks.DEEPSLATE_DIAMOND_ORE)
.add(Blocks.DEEPSLATE_EMERALD_ORE)
.add(Blocks.DEEPSLATE_GOLD_ORE)
.add(Blocks.DEEPSLATE_IRON_ORE)
.add(Blocks.DIAMOND_ORE)
.add(Blocks.EMERALD_ORE)
.add(Blocks.GOLD_ORE)
.add(Blocks.IRON_ORE)
.add(Blocks.NETHER_QUARTZ_ORE);
getOrCreateTagBuilder(ConventionalBlockTags.ORE_RATES_SPARSE)
.add(Blocks.NETHER_GOLD_ORE);
getOrCreateTagBuilder(ConventionalBlockTags.ORES_IN_GROUND_DEEPSLATE)
.add(Blocks.DEEPSLATE_COAL_ORE)
.add(Blocks.DEEPSLATE_COPPER_ORE)
.add(Blocks.DEEPSLATE_DIAMOND_ORE)
.add(Blocks.DEEPSLATE_EMERALD_ORE)
.add(Blocks.DEEPSLATE_GOLD_ORE)
.add(Blocks.DEEPSLATE_IRON_ORE)
.add(Blocks.DEEPSLATE_LAPIS_ORE)
.add(Blocks.DEEPSLATE_REDSTONE_ORE);
getOrCreateTagBuilder(ConventionalBlockTags.ORES_IN_GROUND_NETHERRACK)
.add(Blocks.NETHER_GOLD_ORE)
.add(Blocks.NETHER_QUARTZ_ORE);
getOrCreateTagBuilder(ConventionalBlockTags.ORES_IN_GROUND_STONE)
.add(Blocks.COAL_ORE)
.add(Blocks.COPPER_ORE)
.add(Blocks.DIAMOND_ORE)
.add(Blocks.EMERALD_ORE)
.add(Blocks.GOLD_ORE)
.add(Blocks.IRON_ORE)
.add(Blocks.LAPIS_ORE)
.add(Blocks.REDSTONE_ORE);

getOrCreateTagBuilder(ConventionalBlockTags.WOODEN_CHESTS)
.add(Blocks.CHEST)
.add(Blocks.TRAPPED_CHEST);
getOrCreateTagBuilder(ConventionalBlockTags.TRAPPED_CHESTS)
.add(Blocks.TRAPPED_CHEST);
getOrCreateTagBuilder(ConventionalBlockTags.ENDER_CHESTS)
.add(Blocks.ENDER_CHEST);
getOrCreateTagBuilder(ConventionalBlockTags.CHESTS)
.addTag(ConventionalBlockTags.WOODEN_CHESTS)
.add(Blocks.ENDER_CHEST);
.addTag(ConventionalBlockTags.TRAPPED_CHESTS)
.addTag(ConventionalBlockTags.ENDER_CHESTS);
getOrCreateTagBuilder(ConventionalBlockTags.BOOKSHELVES)
.add(Blocks.BOOKSHELF);
generateGlassTags();
Expand All @@ -112,6 +197,8 @@ protected void configure(RegistryWrapper.WrapperLookup registries) {

generateSandstoneTags();

generateFenceAndFenceGateTags();

generateDyedTags();

generateStorageTags();
Expand Down Expand Up @@ -143,7 +230,49 @@ private void generateMiscTags() {
getOrCreateTagBuilder(ConventionalBlockTags.HIDDEN_FROM_RECIPE_VIEWERS); // Generate tag so others can see it exists through JSON.
}

private void generateFenceAndFenceGateTags() {
getOrCreateTagBuilder(ConventionalBlockTags.WOODEN_FENCES)
.add(Blocks.OAK_FENCE)
.add(Blocks.SPRUCE_FENCE)
.add(Blocks.BIRCH_FENCE)
.add(Blocks.JUNGLE_FENCE)
.add(Blocks.ACACIA_FENCE)
.add(Blocks.DARK_OAK_FENCE)
.add(Blocks.CRIMSON_FENCE)
.add(Blocks.WARPED_FENCE)
.add(Blocks.MANGROVE_FENCE)
.add(Blocks.BAMBOO_FENCE)
.add(Blocks.CHERRY_FENCE);
getOrCreateTagBuilder(ConventionalBlockTags.NETHER_BRICK_FENCES)
.add(Blocks.NETHER_BRICK_FENCE);
getOrCreateTagBuilder(ConventionalBlockTags.FENCES)
.addOptionalTag(ConventionalBlockTags.WOODEN_FENCES)
.addOptionalTag(ConventionalBlockTags.NETHER_BRICK_FENCES);
getOrCreateTagBuilder(ConventionalBlockTags.WOODEN_FENCE_GATES)
.add(Blocks.OAK_FENCE_GATE)
.add(Blocks.SPRUCE_FENCE_GATE)
.add(Blocks.BIRCH_FENCE_GATE)
.add(Blocks.JUNGLE_FENCE_GATE)
.add(Blocks.ACACIA_FENCE_GATE)
.add(Blocks.DARK_OAK_FENCE_GATE)
.add(Blocks.CRIMSON_FENCE_GATE)
.add(Blocks.WARPED_FENCE_GATE)
.add(Blocks.MANGROVE_FENCE_GATE)
.add(Blocks.BAMBOO_FENCE_GATE)
.add(Blocks.CHERRY_FENCE_GATE);
getOrCreateTagBuilder(ConventionalBlockTags.FENCE_GATES)
.addOptionalTag(ConventionalBlockTags.WOODEN_FENCE_GATES);
}

private void generateSandstoneTags() {
getOrCreateTagBuilder(ConventionalBlockTags.COLORLESS_SANDS)
.add(Blocks.SAND);
getOrCreateTagBuilder(ConventionalBlockTags.RED_SANDS)
.add(Blocks.RED_SAND);
getOrCreateTagBuilder(ConventionalBlockTags.SANDS)
.addOptionalTag(ConventionalBlockTags.COLORLESS_SANDS)
.addOptionalTag(ConventionalBlockTags.RED_SANDS);

getOrCreateTagBuilder(ConventionalBlockTags.SANDSTONE_BLOCKS)
.addOptionalTag(ConventionalBlockTags.UNCOLORED_SANDSTONE_BLOCKS)
.addOptionalTag(ConventionalBlockTags.RED_SANDSTONE_BLOCKS);
Expand Down Expand Up @@ -509,7 +638,9 @@ private void generateLogTags() {
.add(Blocks.STRIPPED_JUNGLE_LOG)
.add(Blocks.STRIPPED_MANGROVE_LOG)
.add(Blocks.STRIPPED_OAK_LOG)
.add(Blocks.STRIPPED_SPRUCE_LOG);
.add(Blocks.STRIPPED_SPRUCE_LOG)
.add(Blocks.STRIPPED_CRIMSON_STEM)
.add(Blocks.STRIPPED_WARPED_STEM);

getOrCreateTagBuilder(ConventionalBlockTags.STRIPPED_WOODS)
.add(Blocks.STRIPPED_ACACIA_WOOD)
Expand All @@ -519,7 +650,9 @@ private void generateLogTags() {
.add(Blocks.STRIPPED_JUNGLE_WOOD)
.add(Blocks.STRIPPED_MANGROVE_WOOD)
.add(Blocks.STRIPPED_OAK_WOOD)
.add(Blocks.STRIPPED_SPRUCE_WOOD);
.add(Blocks.STRIPPED_SPRUCE_WOOD)
.add(Blocks.STRIPPED_CRIMSON_HYPHAE)
.add(Blocks.STRIPPED_WARPED_HYPHAE);
}

private void generateHeadTags() {
Expand Down
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