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Multiple emulator extension parse
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Auto sort roms into folders (Linux only for now)
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Automatic prefix creation and setup (Linux Only, for wine)
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Automatic application of arguments, overrides and such.
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Can generate XBMC 9.11 compatible runners, made for
XBMC360
in my repo.
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If a game setup is missing in the
game setups.txt
, please create an issue with the appropriate labels. I will add the wine configuration and if available, the necessary DLL overrides in the script for the missing game. -
If emulator arguments are missing, please report them with a github issue, or contribute by adding them.
note: emulator names are only for console references, if you have these file extensions it will be supported anyways.
PC (.exe)
PCSX2 (.iso | .chd)
mGBA (.gbc | .gba | .gb)
Xemu (.iso)
Xenia (.xex | .iso | .zar)
Cxbx-Reloaded (.xbe)
MelonDS (.nds | .dsi | .ids | .app)
Citra (.cia | .3ds)
PPSSPP (.iso)
Duckstation (.cue | .iso | .img | .ecm | .chd)
Yuzu/Ryujinx (.xci | .nsp)
Cemu (.wum | .wux)
Mupen64 (.z64 | .v64 | .n64)
Snes9x (.smc | .sfc)
Dolphin (.wbfs | .wad | .iso | .gcz | .rvz | .dol | .elf)
Rpcs3 (EBOOT.BIN)
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For PC Parser:
winetricks
|wine
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Main Depency:
Zenity
for UI.Debian/Ubuntu
sudo apt install zenity wine winetricks
Arch
sudo pacman -S zenity wine winetricks
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(PC games only - Linux users) First of all, setup your games by following the
Game Setups.txt
document. -
the script looks for
.EXE
, rename the extension of your main exe tu run to .EXE -
(Linux only for now) If you need to auto sort, put all files and covers in the same folder. The files must have the same names.
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(Linux Only) Games that require specific prefix must have the same name folder as in the script to be detected.
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Give execution permission:
chmod +x generator.sh
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Run the script:
./generator.sh >/dev/null 2>&1
(if you want terminal logging, remove the>/dev/null 2>&1
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Choose the parser you need
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Setup the paths when asked to do so
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The program can sort the rom files and cover images into folders for you if you haven't. More info in the option 5 of the Menu.
NOTE: The linux script is case sensitive and looks specifically for .EXE
, so rename your main executable extension like that.
open powershell as administrator and type: Set-ExecutionPolicy Unrestricted
and approve the changes.
then close and open again powershell as normal user
execute .\generator.ps1
, a CLI interface has been provided to select the parsers.
NOTE 1: do NOT write paths with double/single quotes in them.
NOTE 2 (for XBMC users): on windows some applications can restart and change the PID name, and the ps1 script will fail to detect the pid of the launcher app and will open XBMC again. I can't do much about it. This is not the case for emulators
NOTE 3: The script looks for .EXE
, rename the extension of the exe to use in uppercase.
parser setup:
Parser type: glob
Parser title: put name here
Steam directory: usually /home/user/.steam/root or ${steamdirglobal} if on windows
User Accounts: select account from the new interface
ROMs directory: /path/to/your/games
Steam collections: collection name
Executable: /usr/bin/bash if on linux, none if on windows
command line arguments: "${filePath}" if on linux (write this as it is!)
search glob [Linux users]: ${title}/start.sh (write this as it is!)
search glob [Windows users]: ${title}/*@(.lnk)
For portaits it is recommended to use a 500x700 image with an extension you want, each cover must be put in the main game folder
not in subfolders.
Local portraits image: /path/to/games/${title}/*@(.jpg)
Detects all start.sh/.lnk
files, along with jpg covers (change the extension if you use another format)
You can duplicate this parser and change the category, title name and ROM's path since now everything uses a sh
file as a base to run the games, emulators ecc,
You won't have to make specific configurations for each executable, the arguments are also included in the generated sh files.
SSUPII - Bug Fixes, testing and suggestions. https://github.com/SSUPII