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fixed typos
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LevFendi committed Sep 2, 2024
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10 changes: 5 additions & 5 deletions CHANGES.md
Original file line number Diff line number Diff line change
Expand Up @@ -202,7 +202,7 @@ Released on August 11th, 2024.

- Cleaned up entity selection code so that it is more predictable and useful.
* Several entities such as flying robots or ore tiles are now considered as secondary entities and they will not be selected first when reading a tile. Other entities will count as primary entities.
* Tile cycling with `SHIFT + F` has been rewrittem to go through primary entities first, secondary entities next, and the terrain itself last, before circling back to the start.
* Tile cycling with `SHIFT + F` has been rewritten to go through primary entities first, secondary entities next, and the terrain itself last, before circling back to the start.
* Entity part reading when you press `K` now checks the currently selected entity instead of the topmost one.

- Fixed some spelling errors and links in the tutorial. Thank you @danielw97 on GitHub!
Expand All @@ -212,7 +212,7 @@ Released on August 11th, 2024.
## Bugfixes
- Fixed a bug that caused rounding errors when entering in a new cursor position by typing.

- Fixed a crash that occured when reading or writing logistic request info while waiting to respawn.
- Fixed a crash that occurred when reading or writing logistic request info while waiting to respawn.

- Fixed several other crashes that occur when trying to do things while waiting to respawn.

Expand Down Expand Up @@ -1347,7 +1347,7 @@ This is a minor update to extend the tutorial, tweaks some basic behavior, and f

## Bugfixes

- Fixed a crash that occured when adding to an existing stack of an item.
- Fixed a crash that occurred when adding to an existing stack of an item.

- Fixed a crash due to incrementing a logistic request for an item with stack size 1.

Expand Down Expand Up @@ -1833,7 +1833,7 @@ Released on 31 December, 2023. Happy new year!

- Restored the scanner category for buildings.

- Fixed a crash that occured when checking item descriptions in the filter inserter menu. Unfortunately no descriptions can be checked in this menu.
- Fixed a crash that occurred when checking item descriptions in the filter inserter menu. Unfortunately no descriptions can be checked in this menu.

- Fixed area mining having infinite range. Sorry people, it is supposed to be used only near the player.

Expand Down Expand Up @@ -2418,7 +2418,7 @@ Released on October 9th, 2023.

## Bugfixes

- Fixed a fatal crash that occured when a ore tile is depleted.
- Fixed a fatal crash that occurred when a ore tile is depleted.

- Rewrote large cursor area scanner tool so that it correctly reports entities and resources in an area.

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4 changes: 2 additions & 2 deletions changelog.txt
Original file line number Diff line number Diff line change
Expand Up @@ -238,7 +238,7 @@ Date: 2024.08.11
- Cleaned up entity selection code so that it is more predictable and useful.
* Several entities such as flying robots or ore tiles are now considered as secondary entities
and they will not be selected first when reading a tile. Other entities will count as primary entities.
* Tile cycling with `SHIFT + F` has been rewrittem to go through primary entities first,
* Tile cycling with `SHIFT + F` has been rewritten to go through primary entities first,
secondary entities next, and the terrain itself last, before circling back to the start.
* Entity part reading when you press `K` now checks the currently selected entity instead of the topmost one.

Expand All @@ -250,7 +250,7 @@ Date: 2024.08.11
Bugfixes:
- Fixed a bug that caused rounding errors when entering in a new cursor position by typing.

- Fixed a crash that occured when reading or writing logistic request info while waiting to respawn.
- Fixed a crash that occurred when reading or writing logistic request info while waiting to respawn.

- Fixed several other crashes that occur when trying to do things while waiting to respawn.

Expand Down

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