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Handle localising resource names properly
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ahicks92 committed Sep 13, 2024
1 parent 11d1bdb commit ae74805
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion scripts/scanner/backends/resource-patches.lua
Original file line number Diff line number Diff line change
Expand Up @@ -141,7 +141,7 @@ function ResourcePatchesBackend:readout_entry(player, ent)

local res = {
"fa.scanner-resource-patch",
prototype,
game.entity_prototypes[prototype].localised_name,
total_str,
percent,
}
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