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FallenDev edited this page Jan 8, 2024
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- Custom server configurations are all specified in these files
- System daemon that monitors processes and ensure the GameServer stays "Always Online"
- WPF wrapper project which allows the use of Microsoft App Center API
- Initiates the server's main thread and logging system which then digest the server library
- Compiled library (.dll) used to run the GameServer
- This is where all of the custom server logic is written
- Test project that is aimed to test various mathematical equations to ensure their proper function
This is a zipped up file that has all of the maps, default metadata, and quests. You will need to download this zip file, extract it and in a later step, point to it in the Server.Configurations
This step takes some technical know-how. But you can do it, opening the server config in visual studio and modifying the json to point to your address and directories isn't hard. It's just the process of getting there that might be new to some.
This section is for anyone who wishes to learn and perhaps play with their own customization. This will walk you through the tech stacks and help you through those setups.