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Allow for playerless block raycasts #95

Allow for playerless block raycasts

Allow for playerless block raycasts #95

Workflow file for this run

# mirror of the Jenkins pipeline, used for requiring PRs to build successfully before merging
# this uses Actions because it's easier to integrate with GitHub PRs, and to allow running the build on forks
name: Build pull request
on:
pull_request:
workflow_dispatch:
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- uses: actions/setup-java@v4
with:
distribution: temurin
java-version: "17.0.1"
- uses: gradle/actions/setup-gradle@v3
- name: Clean
run: |
chmod +x gradlew
./gradlew clean
- name: Build
run: ./gradlew build
- name: Run Datagen
run: ./gradlew runAllDatagen
- name: Check Datagen
run: |
git add --intent-to-add .
git diff --name-only --exit-code -- ":!:*/src/generated/resources/.cache/*"
hexdoc:
uses: hexdoc-dev/hexdoc/.github/workflows/hexdoc.yml@main
permissions:
contents: write
pages: read
secrets:
GH_TOKEN: ""
with:
python-version: "3.11"
release: false
deploy-pages: false
site-url: https://hexcasting.hexxy.media