Fix sounds not fading with distance by changing stereo sound files to mono #725
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Edited certain sound files that are Stereo-channeled to be instead be mono-channeled due to Minecraft only having Volume Attenuation for .ogg's that are mono-channeled; thus causing stereo ones to play as if they were global (it is in fact how Mojang introduced those sounds too to be global)
-This effectively corrects any issues in regards to hexcasting sounds not fading in volume with distance and will stay that way as long as future/updated sounds remain MONO-CHANNELED (unless of course, you want it to be global = ) )
Replaced audio files have also been trimmed to reduce filesize even if slightly.
Shoutout to the Figura Helper team for helping me with a personal project that leads to me discovering the root cause of this issue
[this PR merge request was made at the request of Walksanator =D]