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remove unused cvars
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sleepyyapril authored and Fansana committed Nov 13, 2024
1 parent eb800c6 commit e889d49
Showing 1 changed file with 2 additions and 8 deletions.
10 changes: 2 additions & 8 deletions Content.Shared/CCVar/CCVars.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2005,7 +2005,7 @@ public static readonly CVarDef<int>
/// Allow Ethereal Ent to PassThrough Walls/Objects while in Ethereal.
/// </summary>
public static readonly CVarDef<bool> EtherealPassThrough =
CVarDef.Create("ic.EtherealPassThrough", false, CVar.SERVER);
CVarDef.Create("ic.EtherealPassThrough", true, CVar.SERVER);

/*
* Salvage
Expand Down Expand Up @@ -2065,7 +2065,7 @@ public static readonly CVarDef<string>
/// Time that players have to wait before rules can be accepted.
/// </summary>
public static readonly CVarDef<float> RulesWaitTime =
CVarDef.Create("rules.time", 10f, CVar.SERVER | CVar.REPLICATED);
CVarDef.Create("rules.time", 60f, CVar.SERVER | CVar.REPLICATED);

/// <summary>
/// Don't show rules to localhost/loopback interface.
Expand Down Expand Up @@ -2641,12 +2641,6 @@ public static readonly CVarDef<float>

#endregion

/// <summary>
/// Set to true to disable parallel processing in the pow3r solver.
/// </summary>
public static readonly CVarDef<bool> DebugPow3rDisableParallel =
CVarDef.Create("debug.pow3r_disable_parallel", true, CVar.SERVERONLY);

/*
* AUTOVOTE SYSTEM
*/
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