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Update Clothing Assignments of Suit/Skirt #146
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This is going to be a nightmare with conflict merges.
Please add comments on changes
and move all new jumpskirts to the floof directory wil commenting the old ones instead of deleting them.
I'm not quite sure what you mean with 'moving all new jumpskirts to the floof directory, as there are no 'new' jumpskirts. Should I make and move the ones I modified to a separate 'jumpskirts.yml' in the floof directory? |
# Moved gladiator uniform here instead of jumpsuits.yml, changed its parent to ClothingUniformSkirtBase, and moved the sprite location to the jumpskirts directory. | ||
- type: entity | ||
parent: ClothingUniformSkirtBase | ||
id: ClothingUniformJumpsuitGladiator | ||
name: gladiator uniform | ||
description: Made for true gladiators (or Ash Walkers). | ||
components: | ||
- type: Sprite | ||
sprite: Clothing/Uniforms/Jumpskirt/gladiator.rsi | ||
- type: Clothing | ||
sprite: Clothing/Uniforms/Jumpskirt/gladiator.rsi | ||
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# Moved purple bartender's uniform here instead of jumpsuits.yml, changed its parent to ClothingUniformSkirtBase, and moved the sprite location to the jumpskirts directory. | ||
- type: entity | ||
parent: ClothingUniformSkirtBase | ||
id: ClothingUniformJumpsuitBartenderPurple | ||
name: purple bartender's uniform | ||
description: A special purple outfit to serve drinks. | ||
components: | ||
- type: Sprite | ||
sprite: Clothing/Uniforms/Jumpskirt/bartender_purple.rsi | ||
- type: Clothing | ||
sprite: Clothing/Uniforms/Jumpskirt/bartender_purple.rsi | ||
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# Moved dark monstic robe here instead of jumpsuits.yml, changed its parent to ClothingUniformSkirtBase, and moved the sprite location to the jumpskirts directory. | ||
- type: entity | ||
parent: ClothingUniformSkirtBase | ||
id: ClothingUniformJumpsuitMonasticRobeDark | ||
name: dark monastic robe | ||
description: It's a dark robe, often worn by religious folk. | ||
components: | ||
- type: Sprite | ||
sprite: Clothing/Uniforms/Jumpskirt/monastic_robe_dark.rsi | ||
- type: Clothing | ||
sprite: Clothing/Uniforms/Jumpskirt/monastic_robe_dark.rsi | ||
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# Moved light monastic here instead of jumpsuits.yml, changed its parent to ClothingUniformSkirtBase, and moved the sprite location to the jumpskirts directory. | ||
- type: entity | ||
parent: ClothingUniformSkirtBase | ||
id: ClothingUniformJumpsuitMonasticRobeLight | ||
name: light monastic robe | ||
description: It's a light robe, often worn by religious folk. | ||
components: | ||
- type: Sprite | ||
sprite: Clothing/Uniforms/Jumpskirt/monastic_robe_light.rsi | ||
- type: Clothing | ||
sprite: Clothing/Uniforms/Jumpskirt/monastic_robe_light.rsi | ||
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# Moved kimono here instead of jumpsuits.yml, changed its parent to ClothingUniformSkirtBase, and moved the sprite location to the jumpskirts directory. | ||
- type: entity | ||
parent: ClothingUniformSkirtBase | ||
id: ClothingUniformJumpsuitKimono | ||
name: kimono | ||
description: traditional chinese clothing | ||
components: | ||
- type: Sprite | ||
sprite: Clothing/Uniforms/Jumpskirt/kimono.rsi | ||
- type: Clothing | ||
sprite: Clothing/Uniforms/Jumpskirt/kimono.rsi |
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This need to be moved to a floof directory instead please.
# White Jumpskirt | ||
- type: entity | ||
parent: ClothingUniformBase | ||
parent: ClothingUniformSkirtBase |
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parent: ClothingUniformSkirtBase | |
parent: ClothingUniformSkirtBase # FloofStation |
@@ -27,7 +28,7 @@ | |||
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# Grey Jumpskirt | |||
- type: entity | |||
parent: ClothingUniformBase | |||
parent: ClothingUniformSkirtBase |
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parent: ClothingUniformSkirtBase | |
parent: ClothingUniformSkirtBase # FloofStation |
@@ -58,7 +59,7 @@ | |||
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# Black Jumpskirt | |||
- type: entity | |||
parent: ClothingUniformBase | |||
parent: ClothingUniformSkirtBase |
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parent: ClothingUniformSkirtBase | |
parent: ClothingUniformSkirtBase # FloofStation |
@@ -89,7 +90,7 @@ | |||
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# Blue Jumpskirt | |||
- type: entity | |||
parent: ClothingUniformBase | |||
parent: ClothingUniformSkirtBase |
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parent: ClothingUniformSkirtBase | |
parent: ClothingUniformSkirtBase # FloofStation |
sprite: Clothing/Uniforms/Jumpsuit/monastic_robe_light.rsi | ||
- type: Clothing | ||
sprite: Clothing/Uniforms/Jumpsuit/monastic_robe_light.rsi | ||
# Moved this to jumpskirts.yml, further modifications made there. |
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# Moved this to jumpskirts.yml, further modifications made there. | |
# Moved this to jumpskirts.yml, further modifications made there. // FloofStation |
sprite: Clothing/Uniforms/Jumpsuit/gladiator.rsi | ||
- type: Clothing | ||
sprite: Clothing/Uniforms/Jumpsuit/gladiator.rsi | ||
# Moved this to jumpskirts.yml, further modifications made there. |
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# Moved this to jumpskirts.yml, further modifications made there. | |
# Moved this to jumpskirts.yml, further modifications made there. // FloofStation |
@@ -1,5 +1,5 @@ | |||
- type: entity | |||
parent: ClothingUniformBase | |||
parent: ClothingUniformSkirtBase |
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parent: ClothingUniformSkirtBase | |
parent: ClothingUniformSkirtBase # FloofStation |
@@ -36,6 +36,11 @@ | |||
- type: Clothing | |||
slots: [innerclothing] | |||
femaleMask: UniformTop | |||
# Adds the 'skirt' tag to UnsensoredClothingUniformSkirtBase to, well, make it a skirt. |
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# Adds the 'skirt' tag to UnsensoredClothingUniformSkirtBase to, well, make it a skirt. | |
# Adds the 'skirt' tag to UnsensoredClothingUniformSkirtBase to, well, make it a skirt. // FloofStation |
@@ -66,6 +71,6 @@ | |||
slots: [innerclothing] | |||
femaleMask: UniformTop | |||
- type: Tag #DeltaV, needed for species with nonhuman legs/can only wear skirts | |||
# Removed the subsequent 'skirt' tag from ClothingUniformSkirtBase, as the unsensored parent now has it. |
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# Removed the subsequent 'skirt' tag from ClothingUniformSkirtBase, as the unsensored parent now has it. | |
# Removed the subsequent 'skirt' tag from ClothingUniformSkirtBase, as the unsensored parent now has it. // FloofStation |
Also doing this kinda make this base now worthless.
I forgot to close this earlier - I brought this up to EE, as there's no reason not to and it makes things simpler. |
Description
Changes some of the parent clothing for various outfits in the game, such as the colored jumpskirts, the monastic robes, the operative jumpskirt, and miscellaneous clothing pieces that have open bottoms such as the gladiator's outfit and the kimono.
Changelog
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