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Everybody Needs a Kiss #179
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Same applies to the second action-
hideByRequirement: true | ||
requirement: | ||
!type:MobStateRequirement | ||
inverted: true |
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You don't want this to be usable on dead bodies. Probably.
inverted: true | |
allowedStates: [Alive, Critical] |
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:( no, there are people who are going to want that
Simple-Station/Einstein-Engines#823 has been merged and is going to be included in #178, so uh please update those later to add some kinda moodlet. |
#178 is added please revisit this |
added kiss added lick
Co-authored-by: Mnemotechnican <[email protected]>
Co-authored-by: Mnemotechnican <[email protected]>
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i fuckin hate yml |
What is the current status for this PR? |
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The kiss and lick make a hug sound. If this is a limitation or if it is hard to find these, that is totally fair. If you think you can find a properly licensed sound for each of these actions though, that'd be cool!
not sure where the sounds are or how they work, but i am sure there is something out there. |
Base interactions are located here, which is what looks like ties the sound to whatever. Looks like you'd have to make a new base interaction within the Floof folder and parent it to that. Completely up to you of course! I think we could do it in the future just as easily! |
There's no need to create new bases unless you intend to re-use them |
I need to run everything again after the changes i did yesterday just have not had a chance to open VS yet. it was just an issue i saw in the PR, so i did the quick fix remotely and do still intend to test it |
Any update on this? |
sorry not yet, been busy with work |
audio's have been updated |
I will test this when I have the chance, very excited! |
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Sounds don't seem to be working, still uses the default sounds after playtesting. Not sure why! Everything else still is good though.
@@ -0,0 +1,29 @@ | |||
# Base interaction that involves hands |
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This entire file can be removed in favor of the suggestion below
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will look into this when i have some time, been a bit busty and have not had time to look into this yet. sorry for the delay
parent: [BaseGlobal, BaseLips] | ||
priority: 0 | ||
delay: 0.4 | ||
range: {max: 1} | ||
hideByRequirement: true | ||
requirement: | ||
!type:MobStateRequirement | ||
inverted: true |
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Lesser priority, inlined effect
parent: [BaseGlobal, BaseLips] | |
priority: 0 | |
delay: 0.4 | |
range: {max: 1} | |
hideByRequirement: true | |
requirement: | |
!type:MobStateRequirement | |
inverted: true | |
parent: [BaseGlobal, BaseHands] | |
priority: -1 | |
delay: 0.4 | |
range: {max: 1} | |
hideByRequirement: true | |
requirement: | |
!type:MobStateRequirement | |
inverted: true | |
effectSuccess: | |
popup: Obvious | |
sound: {path: /Audio/Floof/Lewd/kiss.ogg} |
parent: [BaseGlobal, BaseTongue] | ||
priority: 0 | ||
#icon: /Textures/Interface/Actions/hug.png | ||
delay: 0.7 | ||
range: {max: 1} | ||
hideByRequirement: true | ||
requirement: | ||
!type:MobStateRequirement | ||
inverted: true |
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Similarly,
parent: [BaseGlobal, BaseTongue] | |
priority: 0 | |
#icon: /Textures/Interface/Actions/hug.png | |
delay: 0.7 | |
range: {max: 1} | |
hideByRequirement: true | |
requirement: | |
!type:MobStateRequirement | |
inverted: true | |
parent: [BaseGlobal, BaseTongue] | |
priority: -2 | |
#icon: /Textures/Interface/Actions/hug.png | |
delay: 0.7 | |
range: {max: 1} | |
hideByRequirement: true | |
effectSuccess: | |
popup: Obvious | |
sound: {path: /Audio/Floof/Lewd/lick.ogg} | |
requirement: | |
!type:MobStateRequirement | |
inverted: true |
Description.
added kiss interaction and texts
added lick interaction and texts
🆑