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# Changelog | ||
All notable changes to this project will be documented in this file. | ||
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), | ||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). | ||
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## [Unreleased] | ||
### Added | ||
- Native support for OpenAI Gym | ||
- Native Python interface using pybind11 which results in a speedup for Python workloads as well as proper support for objects like `ALEState` | ||
- Python ROM management, e.g., `ale-import-roms` | ||
- PyPi Python wheels published as `ale-py` + we distribute SDL2 for out of the box visualization + audio support | ||
- `isSupportedROM(path)` to check if a ROM file is supported by the ALE | ||
- Added new games: Atlantis2, Backgammon, BasicMath, Blackjack, Casino, Crossbow, DarkChambers, Earthworld, Entombed, ET, FlagCapture, Hangman, HauntedHouse, HumanCannonball, Klax, MarioBros, MiniatureGolf, Othello, Pacman, Pitfall2, SpaceWar, Superman, Surround, TicTacToe3D, VideoCheckers, VideoChess, VideoCube, WordZapper (thanks @tkoppe) | ||
- Added (additional) mode/difficulty settings for: Lost Luggage, Turmoil, Tron Dead Discs, Pong, Mr. Do, King Kong, Frogger, Adventure (thanks @tkoppe) | ||
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### Changed | ||
- Rewrote SDL support using SDL2 primitives | ||
- SDL2 now renders every frame independent of frameskip | ||
- SDL2 renders at the proper ROM framerate (added benefit of audio sync support) | ||
- Rewrote entire CMake infrastructure which now supports vcpkg natively | ||
- C++ minimum version is now C++17 | ||
- Changed all relative imports to absolute imports | ||
- Switched from Travis CI to Github Actions | ||
- Allow for paddle controller's min/max setting to be configurable | ||
- More robust version handling between C++ & Python distributions | ||
- Updated Markdown documentation to replace TeX manual | ||
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### Fixed | ||
- Fixed bankswitching type for UA cartridges | ||
- Fixed a SwapPort bug in Surround | ||
- Fixed multiple bugs in handling invalid ROM files (thanks @tkoeppe) | ||
- Fixed initialization of TIA static data to make it thread safe (thanks @tkoeppe) | ||
- Fixed RNG initialization, this was one of the last barriers to making the ALE fully deterministic, we are now fully deterministic | ||
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### Removed | ||
- Removed FIFO interface | ||
- Removed RL-GLUE support | ||
- Removed ALE CLI interface | ||
- Removed Java interface | ||
- Removed os-dependent filesystem code in favour of C++17 `std::fs` | ||
- Removed human control mode | ||
- Removed old makefile build system in favour of CMake | ||
- Removed bspf | ||
- Removed unused controller types: Driving, Booster, Keyboard | ||
- Removed AtariVox | ||
- Removed Stella types (e.g., Array) in favour of STL types | ||
- Remove Stella debugger | ||
- Remove Stella CheatManager | ||
- Lots of code cleanups conforming to best practices (thanks @tkoeppe) | ||
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## [0.6.1] - 2019-11-20 | ||
### Changed | ||
- Speedup of up to 30% by optimizing variable types (@qstanczyk) | ||
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### Fixed | ||
- Fixed switch fall-through with Gravitar lives detection (@lespeholt) | ||
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## [0.6.0] - 2015-06-23 | ||
### Added | ||
- Support for modes and difficulties in Atari games (@mcmachado) | ||
- Frame maxpooling as a post-processing option (@skylian) | ||
- Added support for: Turmoil, Koolaid, Tron Deadly Discs, Mr. Do, Donkey Kong, Keystone Kapers, Frogger, Sir Lancelot, Laser Gates, Lost Luggage, | ||
- Added MD5 list of supported ROMs | ||
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### Changed | ||
- Disabled color averaging by default | ||
- Replaced TinyMT with C++11 random | ||
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### Fixed | ||
- Fixed old color averaging scheme (PR #181) | ||
- Fixed minimal action set in Pong | ||
- Fixed termination issues in Q*Bert | ||
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## [0.5.2] - 2015-10-04 | ||
### Added | ||
- Routines for ALEState serialization (@Jragonmiris). | ||
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### Changed | ||
- Enforce flags existence (@mcmachado). | ||
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### Fixed | ||
- Fix RNG issues introduced in 0.5.0. | ||
- Additional bug fixes. | ||
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## [0.5.1] - 2015-07-07 | ||
### Added | ||
- Added RNG serialization capability. | ||
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### Changed | ||
- Refactored Python getScreenRGB to return unpacked RGB values (@spragunr). | ||
- Sets the default value of the color_averaging flag to be true. It was true by default in previous versions but was changed in 0.5.0. Reverted for backward compatibility. | ||
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### Fixed | ||
- Bug fixes from ALE 0.5.0. | ||
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## [0.5.0] - 2015-06-22 | ||
### Added | ||
- Added action_repeat_stochasticity. | ||
- Added sound playback, visualization. | ||
- Added screen/sound recording ability. | ||
- CMake now available. | ||
- Incorporated Benjamin Goodrich's Python interface. | ||
- Added examples for shared library, Python, fifo, RL-Glue interfaces. | ||
- Incorporated Java agent into main repository. | ||
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### Changed | ||
- Better ALEInterface. | ||
- Many other changes. | ||
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### Fixed | ||
- Some game fixes. | ||
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### Removed | ||
- Removed internal controller, now superseded by shared library interface. | ||
- Removed the following command-line flags: 'output_file', 'system_reset_steps', 'use_environment_distribution', 'backward_compatible_save', internal agent flags | ||
- The flag 'use_starting_actions' was removed and internally its value is always 'true'. | ||
- The flag 'disable_color_averaging' was renamed to 'color_averaging' and FALSE is its default value. | ||
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## [0.4.4] - 2014-04-28 | ||
### Fixed | ||
- Fixed a memory issue in ALEScreen. | ||
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These changelogs are for the ALE prior to v0.5. For more recent versions check out the [releases page](https://github.com/mgbellemare/Arcade-Learning-Environment/releases). | ||
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## Inter-release notes: | ||
* color_averaging is now off by default so that environment observations correspond to emulator frames unless requested otherwise. | ||
## [0.4.3] - 2014-04-26 | ||
### Fixed | ||
- Fixed issues with frame numbers not being correctly updated. | ||
- Fixed a bug where total reward was not properly reported under frame skipping. | ||
- Fixed a bug with ALEState's m_frame_number. | ||
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## ALE 0.5dev_b. | ||
**Released October 4th, 2015.** | ||
## [0.4.2] - 2013-06-12 | ||
### Changed | ||
- Modified StellaEnvironment save/load interface to provide additional flexibility. | ||
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* Enforce flags existence (@mcmachado). | ||
* Fix RNG issues introduced in 0.5.0. | ||
* Routines for ALEState serialization (@Jragonmiris). | ||
* Additional bug fixes. | ||
### Fixed | ||
- Series of bug fixes from Matthew Hausknecht and community. | ||
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## ALE 0.5dev | ||
**Released July 7th, 2015.** | ||
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* Refactored Python getScreenRGB to return unpacked RGB values (@spragunr). | ||
* Sets the default value of the color_averaging flag to be true. It was true by default in previous versions but was changed in 0.5.0. Reverted for backward compatibility. | ||
* Added RNG serialization capability. | ||
* Bug fixes from ALE 0.5.0. | ||
## [0.4.1] - 2013-05-24 | ||
### Added | ||
- Added frame skipping support directly in StellaEnvironment. | ||
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## ALE 0.5.0. | ||
**Released June 22nd, 2015.** | ||
### Changed | ||
- Reverted default number of episodes to 10. | ||
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* Added action_repeat_stochasticity. | ||
* Added sound playback, visualization. | ||
* Added screen/sound recording ability. | ||
* CMake now available. | ||
* Incorporated Benjamin Goodrich's Python interface. | ||
* Some game fixes. | ||
* Added examples for shared library, Python, fifo, RL-Glue interfaces. | ||
* Incorporated Java agent into main repository. | ||
* Removed internal controller, now superseded by shared library interface. | ||
* Better ALEInterface. | ||
* Many other changes. | ||
### Fixed | ||
- Fixed RL-Glue syntax from OBSERVATION to OBSERVATIONS. Thanks to Angus MacIsaac for picking this bug up. | ||
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## ALE 0.5dev. | ||
**Released February 15th, 2015.** | ||
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* Removed the following command-line flags: 'output_file', 'system_reset_steps', 'use_environment_distribution', 'backward_compatible_save', internal agent flags | ||
* The flag 'use_starting_actions' was removed and internally its value is always 'true'. | ||
* The flag 'disable_color_averaging' was renamed to 'color_averaging' and FALSE is its default value. | ||
## [0.4.0] - 2013-04-22 | ||
### Added | ||
- RL-Glue support | ||
- Shared library interface | ||
- Simpler direct environment interfacing | ||
- Improved environment handling | ||
- Improved environment customization | ||
- Better documentation | ||
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## ALE 0.4.4. | ||
**Released April 28th, 2014.** | ||
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* Fixed a memory issue in ALEScreen. | ||
## 0.3.0 - 2012-07-22 | ||
- Initial ALE release. | ||
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## ALE 0.4.3 Bug fix (Mayank Daswani). | ||
**Released April 26th, 2014.** | ||
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* Fixed issues with frame numbers not being correctly updated. | ||
* Fixed a bug where total reward was not properly reported under frame skipping. | ||
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## ALE 0.4.3. | ||
**Released January 7th, 2013.** | ||
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* Fixed a bug with ALEState's m_frame_number. | ||
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## ALE 0.4.2. | ||
**Released June 12th, 2013.** | ||
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* Modified StellaEnvironment save/load interface to provide additional flexibility. | ||
* Series of bug fixes from Matthew Hausknecht and community. | ||
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## ALE 0.4.1 Bug fix | ||
**Released May 24th, 2013.** | ||
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* Fixed RL-Glue syntax from OBSERVATION to OBSERVATIONS. Thanks to Angus MacIsaac for picking this bug up. | ||
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## ALE 0.4.1. | ||
**Released May 22nd, 2013.** | ||
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* Added frame skipping support directly in StellaEnvironment. | ||
* Reverted default number of episodes to 10. | ||
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## ALE 0.4.0. | ||
**Released April 22nd, 2013.** | ||
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* RL-Glue support | ||
* Shared library interface | ||
* Simpler direct environment interfacing | ||
* Improved environment handling | ||
* Improved environment customization | ||
* Better documentation | ||
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## ALE 0.3.1. | ||
**Released August 7th, 2012.** | ||
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* Fixed frames per episode cap for FIFO agents, added functionality to | ||
limit the total number of frames per run for FIFO agents. | ||
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## ALE 0.3. | ||
**Released July 22nd, 2012.** | ||
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* Initial ALE release. | ||
[unreleased]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/v0.6.1...HEAD | ||
[0.6.1]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/v0.6.0...v0.6.1 | ||
[0.6.0]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/v0.5.2...v0.6.0 | ||
[0.5.2]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/v0.5.1...v0.5.2 | ||
[0.5.1]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/v0.5.0...v0.5.1 | ||
[0.5.0]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/aa433a4b401bc3e7113c494edfc90500bc4afc78...v0.5.0 | ||
[0.4.4]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/d93189e0f00b5cb10120134ca965d8a5d3124581...aa433a4b401bc3e7113c494edfc90500bc4afc78 | ||
[0.4.3]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/b905e07ead43d07f386b35128e7eff60595e1581...d93189e0f00b5cb10120134ca965d8a5d3124581 | ||
[0.4.2]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/ba33f16376b545462666268194e8f72df82c1a3a...b905e07ead43d07f386b35128e7eff60595e1581 | ||
[0.4.1]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/84f9678d713695314570e0f183072f36e177a364...ba33f16376b545462666268194e8f72df82c1a3a | ||
[0.4.0]: https://github.com/mgbellemare/Arcade-Learning-Environment/compare/5c45f643a78ef96ade23928fd6a3740172ec1e35...84f9678d713695314570e0f183072f36e177a364 |