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3rd version of my 2D game graphics API. Uses modern OpenGL.

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Blit3Dv3

An easy to use cross-platform C++ framework for making 2D (and 3D) games. Supports 32/64 bit, single or multi-threading, gamepads, Angelcode bitmap fonts, and much more. It really shines with how simple it is to make a 2D game using the built-in Sprite class.

Current version 3.31

Blit3D is under the extremely permissive MIT license. GLFW/GLM/GLEW/stb_image code all under their respective licenses: see copying.txt in appropriate directories (stb_image license is in the file stb_image.h).

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3rd version of my 2D game graphics API. Uses modern OpenGL.

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  • C 56.4%
  • C++ 42.6%
  • Other 1.0%