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想问下这个的渲染帧率怎么样呢?
The text was updated successfully, but these errors were encountered:
您好,渲染部分是直接调用的threejs的渲染引擎webgl,底层是openGL。我们实测时发现渲染并不是帧率的卡点,如果只是做一些基础线面,帧率其实是能满足要求的。如果是类似激光雷达这样的点云,点云数据如果超过10W往上,可能通讯IO会有瓶颈。机器如果带有独显得话,渲染应该都挺流畅的。
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想问下这个的渲染帧率怎么样呢?
The text was updated successfully, but these errors were encountered: