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#define FreeSpace 0xb2a610 | ||
#define FreeSpaceBLRange 0x1c1ec0 | ||
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#define ChapterTileset(chapter, object, palette, config) "PUSH; ORG 0x8b0890 + (148* chapter) + 4; SHORT object; BYTE palette config; POP" | ||
#define ChapterTileAnims(chapter, anim1, anim2) "PUSH; ORG 0x8b0890 + (148* chapter) + 9; BYTE anim1 anim2; POP" | ||
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#ifndef ItemTable | ||
#define ItemTable 0x809B10 | ||
#endif | ||
#ifndef DebuffTable | ||
#define DebuffTable 0x203F100 | ||
#endif | ||
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#define LunarBrace MoonBracelet | ||
#define SolarBrace SunBracelet | ||
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#include "Engine Hacks/Skill System/skill_definitions.event" |
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.thumb | ||
mov r2, #0x14 | ||
mov r1, #0x5a | ||
strb r2, [r0, r1] | ||
mov r1, #0x5c | ||
mov r2, #0 | ||
strb r2, [r0, r1] | ||
bx lr |
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@echo off | ||
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SET startDir=C:\devkitPro\devkitARM\bin\ | ||
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@rem Assemble into an elf | ||
SET as="%startDir%arm-none-eabi-as" | ||
%as% -g -mcpu=arm7tdmi -mthumb-interwork %1 -o "%~n1.elf" | ||
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@rem Print symbol table | ||
SET readelf="%startDir%arm-none-eabi-readelf" | ||
%readelf% -s "%~n1.elf" > "%~n1.symbols.log" | ||
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@rem Extract raw assembly binary (text section) from elf | ||
SET objcopy="%startDir%arm-none-eabi-objcopy" | ||
%objcopy% -S "%~n1.elf" -O binary "%~n1.dmp" | ||
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echo y | del "%~n1.elf" | ||
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echo y | del "%~n1.symbols.log" | ||
pause |
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@echo off | ||
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SET startDir=C:\devkitPro\devkitARM\bin\ | ||
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@rem Assemble into an elf | ||
SET as="%startDir%arm-none-eabi-as" | ||
%as% -g -mcpu=arm7tdmi -mthumb-interwork %1 -o "%~n1.elf" | ||
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@rem Print symbol table | ||
SET readelf="%startDir%arm-none-eabi-readelf" | ||
%readelf% -s "%~n1.elf" > "%~n1.symbols.log" | ||
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@rem Extract raw assembly binary (text section) from elf | ||
SET objcopy="%startDir%arm-none-eabi-objcopy" | ||
%objcopy% -S "%~n1.elf" -O binary "%~n1.dmp" | ||
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echo y | del "%~n1.elf" | ||
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echo y | del "%~n1.symbols.log" | ||
pause |
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#define Extra_Data_Location 0x0203F100 | ||
#define ItemTable 0x809B10 | ||
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#define defWeaponDebuffs(str, skl, spd, luk, def, res) "BYTE (str|(skl<<4)) (spd|(def<<4)) (res|(luk<<4))" | ||
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ORG 0x2B54E | ||
SHORT 0x0000 | ||
jumpToHack(damagedThisTurn) | ||
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ORG 0x2B422 | ||
#incbin "Set Hit This Turn.dmp" | ||
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ORG 0x2C078 | ||
callHack_r3(setDebuffs) | ||
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//If not using Fates EXP hack | ||
/* | ||
ORG 0x2C56C | ||
mov r1, #0x01 | ||
and r0, r1 | ||
*/ | ||
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ORG FreeSpace | ||
ALIGN 4 | ||
damagedThisTurn: | ||
#incbin "Set Damaged This Turn.dmp" | ||
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setDebuffs: | ||
#incbin "Set Debuffs.dmp" | ||
WORD Extra_Data_Location | ||
POIN ItemTable | ||
POIN DebuffTable | ||
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DebuffTable: | ||
defWeaponDebuffs(0,0,0,0,0,0) //let 0-index entry be no debuffs. | ||
defWeaponDebuffs(0,1,1,0,2,2) //Bronze Shuriken debuff. |
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.thumb | ||
@Additional Data Format: | ||
@0-2: Debuffs, 4 bits each (str/skl/spd/def/res/luk) | ||
@3: Rallys (bit 7 = rally move, bit 8 = rally spectrum) | ||
@4: Str/Skl Silver Debuff (6 bits), bit 7 = half strength, HO bit = Hexing Rod | ||
@5: Magic | ||
@6: LO Nibble = Dual Guard Meter? | ||
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@Original at 19210 | ||
push {r4-r6, lr} | ||
mov r4, r0 @Unit | ||
mov r5, #0x17 | ||
ldsb r5, [r4, r5] @Base defense | ||
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ldr r6, AdditionalDataTable | ||
ldrb r1, [r4 ,#0xB] @Deployment number | ||
lsl r1, r1, #0x3 @*8 | ||
add r6, r1 @r0 = *debuff data | ||
@r6 = &Additional Data | ||
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@Now get the weapon bonus. | ||
ldr r1, GetEquippedWeapon | ||
bl gotoR1 | ||
ldr r1, GetWeaponDefBonus | ||
bl gotoR1 | ||
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@Add it to the accumulator. | ||
add r5, r0 | ||
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@Now get the debuff | ||
@Def debuff is HO nibble of 1st byte | ||
ldr r0, [r6] | ||
mov r1, #0xF | ||
lsl r1, #0xC | ||
and r0, r1 | ||
lsr r0, #0xC | ||
@Subtract the debuff off. | ||
sub r5, r0 | ||
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@Pair Up Bonus | ||
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@Rally Bonus | ||
@8 bit of the 0x3 byte | ||
ldrb r1, [r6, #0x3] | ||
mov r0, #0x8 | ||
and r0, r1 | ||
cmp r0, #0x0 | ||
beq noDefRally | ||
add r5, #0x4 | ||
noDefRally: | ||
@Rally Spectrum | ||
mov r0, #0x80 | ||
and r0, r1 | ||
cmp r0, #0x0 | ||
beq noRallySpectrum | ||
add r5, #0x2 | ||
noRallySpectrum: | ||
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@Return the acccumulator. | ||
mov r0, r5 | ||
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cmp r0, #0x0 | ||
bge end | ||
mov r0, #0x0 | ||
end: | ||
pop {r4-r6} | ||
pop {r1} | ||
gotoR1: | ||
bx r1 | ||
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.align | ||
GetEquippedWeapon: | ||
.long 0x8016B29 | ||
GetWeaponDefBonus: | ||
.long 0x80164B1 | ||
AdditionalDataTable: | ||
@Handled by installer. | ||
@.long 0x0203E894 |
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Additional Data Format: | ||
0-2: Debuffs, 4 bits each (str/skl/spd/def/res/luk) | ||
3: Rallys (bit 7 = rally move, bit 8 = rally spectrum) | ||
4: Str/Skl Silver Debuff (5 bits), bit 6 = half magic?, bit 7 = half strength, HO bit = Hexing Rod | ||
5: Magic | ||
6: LO Nibble = Dual Guard Meter? | ||
7: unused3 |
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Current HP - 8019150 (unmodded right now -- set to use MaxHP getter) | ||
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MaxHP - 08019190 | ||
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Strength - 080191B0 | ||
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Skill - 080191D0 | ||
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Speed - 08019210 | ||
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Defence - 08019250 | ||
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Resistance - 08019270 | ||
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Luk - 08019298 |
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#define Free_Space 0xEAB000 | ||
#define Free_Saved_RAM_Space 0x0203F100 | ||
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//Installation | ||
#include "Extensions/Hack Installation.txt" | ||
#define Debuff_Table Free_Saved_RAM_Space | ||
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//To zero out the additional data upon making a new unit. | ||
ORG 0x17D7C | ||
gotoHackWithR3(Initialization) | ||
//This is for loading a previously deployed unit for the first time on a map. | ||
ORG 0xA5808 | ||
gotoHackWithR3(Reloading) | ||
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ORG 0x188A8 //This is for decreasing the debuffs each turn/ending rally | ||
jumpToHack(PerTurn) | ||
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ORG 0x19190 | ||
gotoHack(MaxHPGetter) | ||
ORG 0x191B0 | ||
gotoHack(StrengthGetter) | ||
ORG 0x191D0 | ||
gotoHack(SkillGetter) | ||
ORG 0x19210 | ||
gotoHack(SpeedGetter) | ||
ORG 0x19250 | ||
gotoHack(DefenseGetter) | ||
ORG 0x19270 | ||
gotoHack(ResistanceGetter) | ||
ORG 0x19298 | ||
gotoHack(LuckGetter) | ||
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ORG Free_Space | ||
MaxHPGetter: | ||
#incbin "MaxHP Getter.dmp" | ||
WORD Debuff_Table | ||
StrengthGetter: | ||
#incbin "Strength Getter.dmp" | ||
WORD Debuff_Table | ||
SkillGetter: | ||
#incbin "Skill Getter.dmp" | ||
WORD Debuff_Table | ||
SpeedGetter: | ||
#incbin "Speed Getter.dmp" | ||
WORD Debuff_Table | ||
DefenseGetter: | ||
#incbin "Defense Getter.dmp" | ||
WORD Debuff_Table | ||
ResistanceGetter: | ||
#incbin "Resistance Getter.dmp" | ||
WORD Debuff_Table | ||
LuckGetter: | ||
#incbin "Luck Getter.dmp" | ||
WORD Debuff_Table | ||
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Initialization: | ||
#incbin "New Initializer.dmp" | ||
WORD Debuff_Table | ||
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Reloading: | ||
#incbin "New Reload.dmp" | ||
WORD Debuff_Table | ||
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PerTurn: | ||
#incbin "ProcessDebuffs.dmp" | ||
WORD Debuff_Table |
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.thumb | ||
@Additional Data Format: | ||
@0-2: Debuffs, 4 bits each (str/skl/spd/def/res/luk) | ||
@3: Rallys (bit 7 = rally move, bit 8 = rally spectrum) | ||
@4: Str/Skl Silver Debuff (6 bits), bit 7 = half strength, HO bit = Hexing Rod | ||
@5: Magic | ||
@6: LO Nibble = Dual Guard Meter? | ||
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@Original at 19298 | ||
push {r4-r6, lr} | ||
mov r4, r0 @Unit | ||
mov r5, #0x19 | ||
ldsb r5, [r4, r5] @Base luk | ||
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ldr r6, AdditionalDataTable | ||
ldrb r1, [r4 ,#0xB] @Deployment number | ||
lsl r1, r1, #0x3 @*8 | ||
add r6, r1 @r0 = *debuff data | ||
@r6 = &Additional Data | ||
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@Now get the weapon bonus. | ||
ldr r1, GetEquippedWeapon | ||
bl gotoR1 | ||
ldr r1, GetWeaponLukBonus | ||
bl gotoR1 | ||
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@Add it to the accumulator. | ||
add r5, r0 | ||
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@Now get the debuff | ||
@Luk debuff is HO nibble of 2nd byte | ||
ldr r0, [r6] | ||
mov r1, #0xF | ||
lsl r1, #0x14 | ||
and r0, r1 | ||
lsr r0, #0x14 | ||
@Subtract the debuff off. | ||
sub r5, r0 | ||
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@Pair Up Bonus | ||
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@Rally Bonus | ||
@20 bit of the 0x3 byte | ||
ldrb r1, [r6, #0x3] | ||
mov r0, #0x20 | ||
and r0, r1 | ||
cmp r0, #0x0 | ||
beq noLukRally | ||
add r5, #0x4 | ||
noLukRally: | ||
@Rally Spectrum | ||
mov r0, #0x80 | ||
and r0, r1 | ||
cmp r0, #0x0 | ||
beq noRallySpectrum | ||
add r5, #0x2 | ||
noRallySpectrum: | ||
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@Return the acccumulator. | ||
mov r0, r5 | ||
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cmp r0, #0x0 | ||
bge end | ||
mov r0, #0x0 | ||
end: | ||
pop {r4-r6} | ||
pop {r1} | ||
gotoR1: | ||
bx r1 | ||
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.align | ||
GetEquippedWeapon: | ||
.long 0x8016B29 | ||
GetWeaponLukBonus: | ||
.long 0x8016511 | ||
AdditionalDataTable: | ||
@Handled by installer. | ||
@.long 0x0203E894 |
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