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teapot.h: Added TEAPOT_MESH_CUBE_ROUNDED, TEAPOT_MESH_FLIPPER_RIGHT a…
…nd TEAPOT_MESH_FLIPPER_LEFT. Added some math functions. minimath.h: Added nm_Mat4_PickMatrix(...), similar to gluPickMatrix(...). dynamic_resolution.h: Added fixed resolution factor. Basically now we can manually set the (maximum) internal resolution. It always works (even when dynamic resolution is disabled), so that we can avoid the popping pixel noise of the dynamic resolution by turning dynamic resolution off and allow users to manually adjust the fixed resolution factor (not shown in the demos). BREAKING CHANGE: Added the fixed_resolution_factor to: void Dynamic_Resolution_Init(float desiredFPS, int dr_enabled, float fr_factor); default (and fallback) value of fr_factor is 1.f. So just adding 1.f to existing code should restore the old behavior.
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