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Uses the updated the version numbering of Flixel Power Tools (#23) Also contains updates to the CHANGELOG and README.
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## v2.56-01 Released ## | ||
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Now uses the updated [**Flixel Community**](http://flixelcommunity.org/) version of [**Flixel v2.56**](https://github.com/FlixelCommunity/flixel/). | ||
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`FlxBitmapFont` - Allows negative spacing while pixels do not overwrite [#15](https://github.com/photonstorm/Flixel-Power-Tools/pull/15) | ||
`FlxButtonPlus` - Uses frame instead whole FlxSprite [#15](https://github.com/photonstorm/Flixel-Power-Tools/pull/15) | ||
`FlxControl` - Fix update logic (update order incorrect) [#17](https://github.com/photonstorm/Flixel-Power-Tools/pull/17) | ||
`FlxMath.rand()` - Output truly inclusive numbers [#14](https://github.com/photonstorm/Flixel-Power-Tools/pull/14) | ||
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## v1.9 Released ## | ||
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#### 10th October 2011 | ||
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FlxBar - v1.6 Lots of bug fixes, more documentation, 2 new test cases, ability to set currentValue added | ||
FlxBar - v1.6 Lots of bug fixes, more documentation, 2 new test cases, ability to set currentValue added | ||
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#### 9th October 2011 | ||
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FlxCollision - v1.6 Fixed bug in pixelPerfectCheck that stopped non-square rotated objects from colliding properly (thanks to joon on the flixel forums for spotting) | ||
FlxWeapon - v1.3 Added bullet elasticity and bulletsFired counter | ||
FlxCollision - v1.6 Fixed bug in pixelPerfectCheck that stopped non-square rotated objects from colliding properly (thanks to joon on the flixel forums for spotting) | ||
FlxWeapon - v1.3 Added bullet elasticity and bulletsFired counter | ||
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#### 15th August 2011 | ||
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FlxWeapon - v1.2 Added useParentDirection boolean | ||
FlxControlHandler - v1.8 Added isPressedUp/Down/Left/Right handlers | ||
FlxVelocity - v1.6 New Method: velocityFromFacing | ||
FlxWeapon - v1.2 Added useParentDirection boolean | ||
FlxControlHandler - v1.8 Added isPressedUp/Down/Left/Right handlers | ||
FlxVelocity - v1.6 New Method: velocityFromFacing | ||
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#### 11th August 2011 | ||
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Created WeaponTest9 - destructable terrain | ||
Created WeaponTest9 - destructable terrain | ||
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#### 8th August 2011 | ||
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GlitchFX - v1.2 Fixed updateFromSource github issue #8 (thanks CoderBrandon) | ||
FlxControlHandler - v1.7 Modified update function so gravity is applied constantly | ||
Several new demos created | ||
GlitchFX - v1.2 Fixed updateFromSource github issue #8 (thanks CoderBrandon) | ||
FlxControlHandler - v1.7 Modified update function so gravity is applied constantly | ||
Several new demos created | ||
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#### 4th August 2011 | ||
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FlxCoreUtils - v1.1 Added get mouseIndex and gameContainer | ||
FlxColor - v1.5 Added RGBtoWebString | ||
FlxCoreUtils - v1.1 Added get mouseIndex and gameContainer | ||
FlxColor - v1.5 Added RGBtoWebString | ||
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#### 3rd August 2011 | ||
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FlxWeapon - v1.1 Added pre-fire, fire and post-fire callbacks and sound support, rnd factors, boolean returns and currentBullet | ||
Bullet - v1.1 Updated to support fire callbacks, sounds, random variances and lifespan | ||
FlxKongregate - v1.0 First release | ||
FlxWeapon - v1.1 Added pre-fire, fire and post-fire callbacks and sound support, rnd factors, boolean returns and currentBullet | ||
Bullet - v1.1 Updated to support fire callbacks, sounds, random variances and lifespan | ||
FlxKongregate - v1.0 First release | ||
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## v1.8 Released ## | ||
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#### 31st July 2011 | ||
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FlxDelay - v1.4 Modified abort so it no longer runs the stop callback (thanks to Cambrian-Man) | ||
FlxDelay - v1.4 Modified abort so it no longer runs the stop callback (thanks to Cambrian-Man) | ||
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#### 29th July 2011 | ||
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FlxFlod : Added full FlxFlectrum support | ||
FlxFlectrum - new class | ||
FlxFlod : Added full FlxFlectrum support | ||
FlxFlectrum - new class | ||
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#### 28th July 2011 | ||
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FlxExtendedSprite : Added Gravity, Friction and Tolerance support | ||
FlxButtonPlus : Added scrollFactor to buttonNormal and buttonHighlight | ||
FlxExtendedSprite : Added Gravity, Friction and Tolerance support | ||
FlxButtonPlus : Added scrollFactor to buttonNormal and buttonHighlight | ||
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#### 27th July 2011 | ||
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Added createCameraWall to FlxCollision and created lots more tests | ||
FlxMouseControl: Added Mouse Zone, Mouse Speed and refactored addToStack process | ||
Added createCameraWall to FlxCollision and created lots more tests | ||
FlxMouseControl: Added Mouse Zone, Mouse Speed and refactored addToStack process | ||
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#### 21st July 2011 | ||
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FlxMouseControl and FlxExtendedSprite given a serious overhaul and now provide for totally draggable sprites! | ||
FlxMouseControl and FlxExtendedSprite given a serious overhaul and now provide for totally draggable sprites! | ||
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#### 21st June 2011 | ||
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Added support for fixed widths in FlxBitmapFont, and the ability to align the text left/right/center within that width. | ||
Updated BitmapFontTest3 to demonstrate this. | ||
Added support for fixed widths in FlxBitmapFont, and the ability to align the text left/right/center within that width. | ||
Updated BitmapFontTest3 to demonstrate this. | ||
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