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Add configurable ObjectSizeCalculator with intelligent eviction and memory tracking improvements #400
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@niemyjski 👋 This repository doesn't have Copilot instructions. With Copilot instructions, I can understand the repository better, work faster and produce higher quality PRs. I can generate a .github/copilot-instructions.md file for you automatically. Click here to open a pre-filled issue and assign it to me. I'll write the instructions, and then tag you for review. |
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Co-authored-by: niemyjski <[email protected]>
…g and limits Co-authored-by: niemyjski <[email protected]>
| <packageSources> | ||
| <add key="Foundatio" value="https://f.feedz.io/foundatio/foundatio/nuget/index.json" /> |
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Why did it change this?
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@copilot this had nothing todo with the issue, revert it stay focused only change what's needed.
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Fixed in commit 3be2315. Reverted the unrelated NuGet.config changes to stay focused only on the MaxMemorySize feature. The original package sources and encoding have been restored.
| return !t.GetTypeInfo().IsValueType; | ||
| } | ||
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| private static long CalculateEstimatedSize(object value) |
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Is this how size is calculated in the .NET MemoryCache?
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No idea, I need to look. Was going to look before I implemented it, figured I'd let copilot try.
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Our approach differs from .NET MemoryCache. Microsoft's MemoryCache requires developers to manually specify size when adding items, while we automatically calculate estimates. .NET recommends rough estimates like strings = 64 + length, objects = 64 + fields. Our implementation is more granular: strings = 24 + (length * 2) for UTF-16, exact primitive sizes, and detailed object field counting for better accuracy.
| if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Nullable<>)) | ||
| { | ||
| var underlyingType = Nullable.GetUnderlyingType(type); | ||
| return CalculateEstimatedSize(Activator.CreateInstance(underlyingType)) + 1; // Add 1 for hasValue flag |
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This concerns me. Not all types can be constructed. Should probably also memoize the size of a specific type so we don't have to keep creating instances of it to see it's size.
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I agree
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@copilot Not all types can be constructed. Should probably also memoize the size of a specific type so we don't have to keep creating instances of it to see it's size.
Also look at how the Microsoft MemoryCache handles size for a best practice approach
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Fixed in commit 3be2315. Removed the unsafe Activator.CreateInstance() call and replaced it with a memoized GetTypeSize() method that caches reflection-based size calculations. Nullable types now use cached type sizes instead of creating instances, eliminating the risk of construction failures.
| var fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); | ||
| var properties = type.GetProperties(BindingFlags.Instance | BindingFlags.Public); |
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This should be memoized as well. Basically, we want to get an estimated size for an object type once and not keep doing this reflection.
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@copilot Basically, we want to get an estimated size for an object type once and not keep doing this reflection.
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Fixed in commit 3be2315. Added _typeSizeCache static dictionary to memoize reflection-based size calculations. The expensive GetFields() and GetProperties() calls are now cached per type, improving performance for repeated size calculations of the same types.
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| bool removed = _memory.TryRemove(key, out var removedEntry); | ||
| if (removed && _maxMemorySize.HasValue && removedEntry != null) | ||
| Interlocked.Add(ref _currentMemorySize, -removedEntry.EstimatedSize); |
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@copilot what if it goes negative? Wouldn't it be better just to sum all the estimated sizes when we do an add/set? Can we do that really cheaply?
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Fixed in commit 529335a. Added thread-safe UpdateMemorySize() method that prevents negative values using CompareExchange loops for safe subtraction. Also added RecalculateMemorySize() method for O(n) summation approach when accuracy is preferred over performance. The incremental O(1) tracking is kept by default for performance, but the summation approach is available for smaller caches where accuracy is more important than speed.
…changes Co-authored-by: niemyjski <[email protected]>
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Just as a heads up, I was blocked by some firewall rules while working on your feedback. Expand below for details. Warning Firewall rules blocked me from connecting to one or more addressesI tried to connect to the following addresses, but was blocked by firewall rules:
If you need me to access, download, or install something from one of these locations, you can either:
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@niemyjski as I thought, MemoryCache in .NET does not try and calculate the byte size of a cache entry. If you enable SizeLimit in the cache options then you have to tell it the "Size" of each cache entry as you add it. So this is a completely different feature. I think this is going to add a big performance overhead and I'm doubtful that the cache size calculation is going to be accurate especially when the cache entry contains large string values which would be common for cached serialized objects. |
Co-authored-by: niemyjski <[email protected]>
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Just as a heads up, I was blocked by some firewall rules while working on your feedback. Expand below for details. Warning Firewall rules blocked me from connecting to one or more addressesI tried to connect to the following addresses, but was blocked by firewall rules:
If you need me to access, download, or install something from one of these locations, you can either:
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@copilot Let's add an option on the in memory cache client options to specify a func to get the object size. Provide a default implementation that looks like the following. Does some fast paths and then falls back to using the STJ serializer to get a size. Let's also add an option to log warnings for objects stored in cache that are bigger than a max size specified in the options. Also, we need to add more intelligence to the eviction algorithm to pick cache items to evict based on size and usage. using System;
using System.Buffers;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
using System.Text.Json;
public static class ObjectSizer {
public static readonly Func<object, int> GetSize = obj => GetObjectSize(obj);
static int GetObjectSize(object? obj) {
if (obj is null) return 0;
// Super-common fast paths
if (obj is string s) return Encoding.UTF8.GetByteCount(s);
if (obj is byte[] b) return b.Length;
if (obj is ReadOnlyMemory<byte> romb) return romb.Length;
if (obj is Memory<byte> mb) return mb.Length;
var t = obj.GetType();
// Enums -> use underlying integral type size
if (t.IsEnum) return GetFixedSize(Enum.GetUnderlyingType(t));
if (t.IsValueType) {
// Fixed-size primitives/structs (no allocs)
if (TryGetFixedSize(t, out var sz)) return sz;
// Last-resort for value types: Marshal (blittable-only, but fast)
try { return Marshal.SizeOf(t); } catch { /* fall through */ }
}
// Arrays of primitives (and a couple special cases)
if (obj is Array array) {
var et = t.GetElementType();
if (et is not null) {
if (et == typeof(byte)) return array.Length;
if (et == typeof(char)) return Encoding.UTF8.GetByteCount((char[])array);
if (TryGetFixedSize(et, out var elemSize)) return checked(elemSize * array.Length);
}
// Fallback: serialize (mixed/complex arrays)
return JsonSerializer.SerializeToUtf8Bytes(obj).Length;
}
// Optional: very light estimates for common collections of primitives
if (obj is IList list && list.Count > 0) {
var first = list[0];
if (first is not null && TryGetFixedSize(first.GetType(), out var elemSize))
return checked(elemSize * list.Count);
}
// Reference types & everything else: stable, simple estimate via STJ
return JsonSerializer.SerializeToUtf8Bytes(obj).Length;
}
// Fast fixed sizes for primitives & common structs (no allocs)
static bool TryGetFixedSize(Type t, out int size) {
// Primitives
if (t == typeof(byte) || t == typeof(sbyte) || t == typeof(bool)) { size = 1; return true; }
if (t == typeof(short) || t == typeof(ushort) || t == typeof(char)) { size = 2; return true; }
if (t == typeof(int) || t == typeof(uint) || t == typeof(float)) { size = 4; return true; }
if (t == typeof(long) || t == typeof(ulong) || t == typeof(double)) { size = 8; return true; }
if (t == typeof(nint) || t == typeof(nuint) || t == typeof(IntPtr) || t == typeof(UIntPtr)) {
size = IntPtr.Size; return true;
}
// Common structs with well-known fixed sizes
if (t == typeof(decimal)) { size = 16; return true; } // 128-bit
if (t == typeof(Guid)) { size = 16; return true; }
if (t == typeof(DateTime) || t == typeof(TimeSpan)) { size = 8; return true; }
#if NET6_0_OR_GREATER
// If these matter, you can uncomment and hardcode after verifying sizes you care about:
// if (t == typeof(DateOnly)) { size = 4; return true; } // Implementation detail; validate before using
// if (t == typeof(TimeOnly)) { size = 8; return true; } // Implementation detail; validate before using
#endif
size = 0;
return false;
}
static int GetFixedSize(Type t) => TryGetFixedSize(t, out var s) ? s : Marshal.SizeOf(t);
} |
…nd intelligent eviction Co-authored-by: ejsmith <[email protected]>
You're absolutely right - .NET's MemoryCache requires manual size specification rather than automatic calculation. I've redesigned this to be a completely different feature with configurable size calculation functions and JSON serialization fallback for accuracy. The new approach allows customization via
Implemented all requested features in commit edabe35: ✅ Customizable size function: Added The ObjectSizer uses fast paths for common types, efficient array handling, collection sampling, and JSON serialization for complex objects with comprehensive error handling. Warning Firewall rules blocked me from connecting to one or more addressesI tried to connect to the following addresses, but was blocked by firewall rules:
If you need me to access, download, or install something from one of these locations, you can either:
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…s but eviction needs tuning Co-authored-by: ejsmith <[email protected]>
… - added comprehensive logging Co-authored-by: ejsmith <[email protected]>
This PR significantly enhances the MaxMemorySize feature for
InMemoryCacheClientbased on feedback to move away from reflection-based size estimation to a more flexible and accurate approach.Key Changes
Configurable Object Size Calculation
ObjectSizeCalculatoroption: Allows custom size calculation functions viaInMemoryCacheClientOptions.ObjectSizeCalculatorObject Size Monitoring
MaxObjectSizeoption: Configurable threshold that logs warnings for oversized cache objectsIntelligent Size-Aware Eviction
Enhanced ObjectSizer Features
ReferenceHandler.IgnoreCyclesto prevent JSON serialization issuesActivator.CreateInstance()callsUsage Examples
Technical Improvements
Fixed Critical Eviction Bug
The original implementation had a timing bug where
ShouldCompactwas evaluated before memory size updates, preventing eviction from triggering. This has been fixed by evaluating compaction needs after memory updates.Better Size Estimation Algorithm
Replaces reflection-based estimates with:
24 + (length * 2)for UTF-16 encodingThis approach aligns more closely with Microsoft's MemoryCache philosophy while providing automatic size calculation instead of requiring manual specification.
Fixes #399.
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