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Family Heirloom Tweaks and Various Fixes #498

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54 changes: 19 additions & 35 deletions code/datums/traits/negative.dm
Original file line number Diff line number Diff line change
Expand Up @@ -44,54 +44,38 @@ GLOBAL_LIST_EMPTY(family_heirlooms)
/datum/quirk/family_heirloom/on_spawn()
var/mob/living/carbon/human/H = quirk_holder
var/obj/item/heirloom_type
switch(quirk_holder.mind.assigned_role)
if("Scribe")
heirloom_type = pick(/obj/item/trash/f13/electronic/toaster, /obj/item/screwdriver/crude, /obj/item/toy/tragicthegarnering)
if("Knight")
heirloom_type = /obj/item/gun/ballistic/automatic/toy/pistol
if("BoS Off-Duty")
heirloom_type = /obj/item/toy/figure/borg
if("Sheriff")
if(quirk_holder.mind.assigned_role)
if(quirk_holder.mind.assigned_role in list("Elder", "Head Paladin", "Paladin", "Head Knight", "Senior Knight", "Knight", "Head Scribe", "Scribe", "Lancer", "Initiate", "BoS Off-Duty"))
heirloom_type = pick(/obj/item/card/id/rusted/brokenholodog, /obj/item/trash/f13/electronic/toaster)
if(quirk_holder.mind.assigned_role in list("Enclave Lieutenant", "Enclave Gunnery Sergeant", "Enclave Pilot", "Enclave Sergeant", "Enclave Armored Infantry", "Enclave Specialist", "Enclave Scientist", "Enclave Private", "Enclave Bunker Duty"))
heirloom_type = pick(/obj/item/card/id/rusted/brokenholodog/enclave, /obj/item/reagent_containers/glass/bottle/mutagen, /obj/item/lighter, /obj/item/toy/cards/deck)
if(quirk_holder.mind.assigned_role in list("High Priest", "Servitor", "Acolyte", "Neophyte"))
heirloom_type = pick(/obj/item/book/manual/thebook, /obj/item/book/manual/ritualbook)
if(quirk_holder.mind.assigned_role in list("NCR Captain", "NCR Lieutenant", "NCR Staff Sergeant", "NCR Veteran Ranger", "NCR Representative", "NCR Ranger", "NCR Heavy Trooper", "NCR Military Police", "NCR Pilot", "NCR Sergeant", "NCR Corporal", "NCR Combat Medic", "NCR Combat Engineer", "NCR Trooper", "NCR Medical Officer", "NCR Off-Duty"))
heirloom_type = pick(/obj/item/melee/onehanded/knife/bayonet, /obj/item/lighter, /obj/item/toy/cards/deck, /obj/item/card/id/rusted)
if(quirk_holder.mind.assigned_role in list("Legion Centurion", "Legion Frumentarius", "Legion Veteran Decanus", "Legion Prime Decanus", "Legion Recruit Decanus", "Legion Vexillarius", "Legion Explorer", "Veteran Legionary", "Prime Legionary", "Recruit Legionary"))
heirloom_type = pick(/obj/item/melee/onehanded/machete, /obj/item/melee/onehanded/club/warclub, /obj/item/card/id/rusted/rustedmedallion, /obj/item/clothing/accessory/talisman,/obj/item/clothing/accessory/skullcodpiece/fake, /obj/item/warpaint_bowl)
if(quirk_holder.mind.assigned_role == "Militia Commander")
heirloom_type = /obj/item/clothing/accessory/medal/silver
if("Deputy")
if(quirk_holder.mind.assigned_role == "Militian")
heirloom_type = /obj/item/clothing/accessory/medal/bronze_heart
if("Shopkeeper")
if(quirk_holder.mind.assigned_role == "Merchant")
heirloom_type = /obj/item/coin/plasma
if("Followers Doctor")
heirloom_type = pick(/obj/item/clothing/neck/stethoscope,/obj/item/toy/tragicthegarnering)
if("Followers Administrator")
heirloom_type = pick(/obj/item/toy/nuke, /obj/item/wrench/medical, /obj/item/clothing/neck/tie/horrible)
if("Prime Legionary")
heirloom_type = pick(/obj/item/melee/onehanded/machete, /obj/item/melee/onehanded/club/warclub, /obj/item/clothing/accessory/talisman, /obj/item/toy/plush/mr_buckety)
if("Recruit Legionary")
heirloom_type = pick(/obj/item/melee/onehanded/machete, /obj/item/melee/onehanded/club/warclub, /obj/item/clothing/accessory/talisman,/obj/item/clothing/accessory/skullcodpiece/fake)
if("Den Mob Boss")
if(quirk_holder.mind.assigned_role == "Den Mob Boss")
heirloom_type = /obj/item/lighter/gold
if("Den Doctor")
if(quirk_holder.mind.assigned_role == "Den Doctor")
heirloom_type = /obj/item/card/id/dogtag/MDfakepermit
if("Farmer")
if(quirk_holder.mind.assigned_role == "Farmer")
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heirloom_type = pick(/obj/item/hatchet, /obj/item/shovel/spade, /obj/item/toy/plush/beeplushie)
if("Janitor")
heirloom_type = /obj/item/mop
if("Security Officer")
heirloom_type = /obj/item/clothing/accessory/medal/silver/valor
if("Scientist")
heirloom_type = /obj/item/toy/plush/slimeplushie
if("Assistant")
heirloom_type = /obj/item/clothing/gloves/cut/family
if("Chaplain")
heirloom_type = /obj/item/camera/spooky/family
if("Captain")
heirloom_type = /obj/item/clothing/accessory/medal/gold/captain/family
if(quirk_holder.mind.assigned_role == "Tribal")
heirloom_type = pick(/obj/item/clothing/accessory/skullcodpiece/fake, /obj/item/clothing/accessory/talisman, /obj/item/warpaint_bowl)
if(!heirloom_type)
heirloom_type = pick(
/obj/item/toy/cards/deck,
/obj/item/lighter,
/obj/item/card/id/rusted,
/obj/item/card/id/rusted/fadedvaultid,
/obj/item/clothing/gloves/ring/silver,
/obj/item/toy/figure/detective,
/obj/item/toy/tragicthegarnering,
)
heirloom = new heirloom_type(get_turf(quirk_holder))
GLOB.family_heirlooms += heirloom
Expand Down
2 changes: 1 addition & 1 deletion code/game/objects/effects/spawners/f13lootdrop.dm
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Original file line number Diff line number Diff line change
Expand Up @@ -1590,7 +1590,7 @@
name = "r84 spawner"
items = list(
/obj/item/gun/ballistic/automatic/r84,
/obj/item/ammo_box/magazine/m556/rifle/extended/
/obj/item/ammo_box/magazine/lmg
)

/obj/effect/spawner/bundle/f13/bozar
Expand Down
Binary file modified icons/fallout/mobs/monsters/deathclaw.dmi
Binary file not shown.
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