Somewhat proper standalone timer implementation #27
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This PR moves the standalone ER cli timer + blackscreen remover to a separate executable, while also adding support for DS 1-3 and Sekiro.
On start, it prompts the user for the game, after which it displays the timer (or error message) underneath it. Due to this, it also doesn't clear the entire console window anymore each time it updates, and instead updates the same line. In some cases, resizing the window too much might not work super well, but it generally behaved well on both Windows and Linux in my testing.
I also noticed that the time formatting in the previous code sticked to a 24 hour time format, after which it would loop around, which I fixed.
The use case for this is mostly Linux users speedrunning via Wine/Proton, since LiveSplit tends to be wonky there.