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Fix handgrenade damage hardcoded as 100 and not respecting the sk_plr…
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…_hand_grenade
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FreeSlave committed Dec 31, 2024
1 parent 881852d commit f5fe64d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion dlls/ggrenade.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -425,7 +425,7 @@ CGrenade *CGrenade::ShootTimed( entvars_t *pevOwner, Vector vecStart, Vector vec
pGrenade->pev->gravity = 0.5f;
pGrenade->pev->friction = 0.8f;

pGrenade->pev->dmg = 100;
pGrenade->pev->dmg = gSkillData.plrDmgHandGrenade;

return pGrenade;
}
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