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As when emulation happens in NTSC, the games are quite unplayable due to timing issues.
Added extra functionality: --netplay-ntsc=1
This sets the server timing for NTSC emulation.
Added another functionality for later options: --netplay-debug=1 as I was putting some commented prints behind this option. This will be more apparent once I figured out how to make the server stop crashing after client disconnect, and friendly shutdown when last client disconnect.