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Fix Ares' Academy on InitialPayload
Nightly Build #75: Commit 3b63de7 pushed by Fryone
December 21, 2024 09:08 4m 16s develop
December 21, 2024 09:08 4m 16s
[Minor] Use country index for all events and actions (#1430)
Nightly Build #74: Commit 6d9775d pushed by Fryone
December 1, 2024 05:58 4m 6s develop
December 1, 2024 05:58 4m 6s
Fix typo in 42fde764
Nightly Build #73: Commit 42f488b pushed by Fryone
November 17, 2024 19:02 4m 47s develop
November 17, 2024 19:02 4m 47s
Allow restricting whether AE ArmorMultiplier is applied to damage dea…
Nightly Build #72: Commit a5fbfe7 pushed by Fryone
November 7, 2024 17:59 5m 38s develop
November 7, 2024 17:59 5m 38s
Fix MakeInfantry unit palette anims not using cell lighting even if U…
Nightly Build #71: Commit d1ecdca pushed by Fryone
September 22, 2024 11:29 4m 2s develop
September 22, 2024 11:29 4m 2s
Fix crash that can occur if CreateUnit spawns a jumpjet unit in air
Nightly Build #70: Commit fb19f53 pushed by Fryone
August 16, 2024 10:00 4m 20s develop
August 16, 2024 10:00 4m 20s
Allow applying range modifiers to Trajectory=Straight DetonationDistance
Nightly Build #69: Commit 255c7f5 pushed by Fryone
August 4, 2024 13:38 3m 55s develop
August 4, 2024 13:38 3m 55s
Fix PassengerDeletion parsing failure when not parsing rules
Nightly Build #68: Commit f798bc6 pushed by Fryone
July 24, 2024 03:43 4m 39s develop
July 24, 2024 03:43 4m 39s
Add a fail-safe for jumpjet facing
Nightly Build #67: Commit ae1b47e pushed by Fryone
July 22, 2024 03:38 3m 49s develop
July 22, 2024 03:38 3m 49s
Do not anchor building insignia to selection bracket by default
Nightly Build #66: Commit 2602c96 pushed by Fryone
July 17, 2024 20:43 4m 8s develop
July 17, 2024 20:43 4m 8s
Fixes & improvements to custom tint code
Nightly Build #65: Commit 6165d2a pushed by Fryone
July 16, 2024 18:49 4m 24s develop
July 16, 2024 18:49 4m 24s
Lift restriction that prevents interceptor logic being used by aircra…
Nightly Build #64: Commit 8597494 pushed by Fryone
July 13, 2024 08:26 3m 54s develop
July 13, 2024 08:26 3m 54s
wrong time on sw tooltip
Nightly Build #63: Commit 654ed28 pushed by Fryone
July 10, 2024 18:39 5m 4s develop
July 10, 2024 18:39 5m 4s
Add conditions for discarding AE if within/outside distance from curr…
Nightly Build #62: Commit e4cb0a5 pushed by Fryone
July 7, 2024 10:25 3m 57s develop
July 7, 2024 10:25 3m 57s
Fix LaserTrail cloak visibility to consider detectors
Nightly Build #61: Commit 39d1ef9 pushed by Fryone
June 28, 2024 16:24 4m 9s develop
June 28, 2024 16:24 4m 9s
Increment dev build number
Nightly Build #60: Commit 743f06e pushed by Fryone
June 23, 2024 08:44 4m 15s develop
June 23, 2024 08:44 4m 15s
Improve Phobos warhead effect CellSpread behaviour (#1267)
Nightly Build #59: Commit 4add0a0 pushed by Fryone
May 22, 2024 15:57 57s develop
May 22, 2024 15:57 57s
Ignore objects in invalid map coords for starting view / AI base cent…
Nightly Build #58: Commit fab37f1 pushed by Fryone
May 21, 2024 03:59 1m 30s develop
May 21, 2024 03:59 1m 30s
Add ForceShield.KeptOnDeploy
Nightly Build #57: Commit 8ef800d pushed by Fryone
May 19, 2024 21:01 1m 13s develop
May 19, 2024 21:01 1m 13s
Fix duplicated content in changelog
Nightly Build #56: Commit 26c9f41 pushed by Fryone
May 19, 2024 18:59 1m 21s develop
May 19, 2024 18:59 1m 21s
Fix a regression in building animation tinting fix
Nightly Build #55: Commit e8d5149 pushed by Fryone
May 18, 2024 22:24 52s develop
May 18, 2024 22:24 52s
AttachEffect / Custom tints / Revenge weapons / Warhead effect Verses…
Nightly Build #54: Commit cbd97d9 pushed by Fryone
May 18, 2024 20:21 1m 9s develop
May 18, 2024 20:21 1m 9s
Fix shrapnel default targeting only targeting allies
Nightly Build #53: Commit 00e608f pushed by Fryone
May 17, 2024 18:21 1m 14s develop
May 17, 2024 18:21 1m 14s
Fix PoseDir not being converted correctly to DirType for use in landi…
Nightly Build #52: Commit 4506b0b pushed by Fryone
May 6, 2024 20:25 3m 58s develop
May 6, 2024 20:25 3m 58s
Skip rally point line drawing when undeploying the fist
Nightly Build #51: Commit f2af412 pushed by Fryone
May 5, 2024 10:31 3m 52s develop
May 5, 2024 10:31 3m 52s