[BUGFIX] Fix scripting errors on Pico's 2hot explosion death #97
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PicoPlayerCharacter
was using the wrong callback indoExplosionDeath()
(onAnimationFinish
instead ofonAnimationComplete
). Furthermore, there wasn't a check to see ifdeathSpriteRetry
wasn't null before accessing it. Which caused a second script error.Fixes FunkinCrew/Funkin#3182 and FunkinCrew/Funkin#3308