The Game 7 Protocol is a comprehensive mono repository that includes all the essential components for the Game 7 ecosystem. This repository consolidates the frontend, backend, and web3 components required to run and interact with the Game 7 Protocol.
The G7DAO/protocol
repository contains the smart contracts that make up
the Game7 protocol.
It also contains:
- Go bindings to these contracts
- The
game7
command line tool which can be used to deploy and interact with these contracts - Some tools, like
graffiti
, which are used in the process of developing and testing the Game7 protocol
Implementation of the Game7 ERC20 token
This token will be deployed on Ethereum mainnet. The implementation consists of slight modifications to
the wrapped Ether contract, WETH9
.
- Implementation of the Game7
Staker
- Execution flows used to test the
Staker
- Staker test files: 1, 2, 3
The Staker
is a permissionless staking contract that can be used by anybody.
Anyone can create staking pools which accept either one of:
- The native token of the chain the
Staker
is deployed to - Tokens from an ERC20 contract
- Tokens from an ERC721 contract
- Tokens with a fixed token ID from an ERC1155 contract
Once a pool has been created, anyone can open positions under that staking pool by transferring tokens to the Staker
.
Positions are represented by ERC721 tokens on the Staker
contract.
Each pool has the following parameters:
- Whether positions opened under that staking pool (represented by ERC721 tokens) are transferable.
- The lockup period for positions opened under that pool - i.e. the number of seconds before the tokens can be unstaked.
- The cooldown period for positions opened under that pool - i.e. the number of seconds after a user initiates an unstake that they have to wait before they can complete the unstake operation and receive their staked tokens.
Pool administrators can change any of these parameters at any time. To make a pool immutable, we recommend transferring administration of that pool to the zero address.
The Metronome
contract allows anyone to set incentivize for Game7 chain users to submit transactions at regular intervals.
These incentives can have different purposes for different applications. For example, they can be used to improve the fairness of blockhash-based
on-chain entropy sources. We also use the Metronome
to incentivize steady block production on Game7 testnet.
- The
Metronome
smart contract. robognome
- A reference bot which claimsMetronome
bounties.
- Node.js (version >= 20)
hardhat
, which we used to build and test our smart contracts- Go (version >= 1.21), for the
game7
CLI, and other developmental and operational tools seer
, which we use to generate Go bindings and command-line interfaces
The Makefile
for this project can be used to build all the code in the repository.
Build everything using:
make
To run all tests for all the code in this repository:
make test