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Fix block highlight looking laggy #11

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merged 1 commit into from
Mar 4, 2024

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leumasme
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@leumasme leumasme commented Mar 4, 2024

The block highlight was using the real player position (tick based) instead of the current interpolated position of the camera (frame based). This made it look very laggy and bad when moving around.
This is now fixed by interpolating with partialTicks

Before:

t.mp4

After:

tmp.mp4

It was using the tick position, now it is using the interpolated frame position of the player
@Dream-Master Dream-Master merged commit dd6a00c into GTNewHorizons:master Mar 4, 2024
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3 participants